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Lifeboat alarm #6535

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cm13-issue-bot opened this issue Jun 22, 2024 · 0 comments
Open

Lifeboat alarm #6535

cm13-issue-bot opened this issue Jun 22, 2024 · 0 comments
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Bug Admin events aren't bugs

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Testmerges

#6071: '[V] Sorokyne Strata: fixes and changes .' by Venuska1117 at commit 77b1ffb107
#6388: 'gayons' by 567Turtle at commit 4f9151f1ba
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 5de79d5ca1
#6400: 'Adds Sunsets to Roundstart, adds Sunrises to Marine Victories, and Survs can hear Evo Announcement Screeches now' by GrrrKitten at commit 2927345720
#6517: 'Fix hiding in the LZ walls' by Drulikar at commit 559007bc95
#6308: 'Hostile Survivor Rework' by Steelpoint at commit 340f4048f7

Round ID

22758

Description of the bug

When queen takes control of the lifeboats, but you launch it right in time, the alarm goes on forever

What's the difference with what should have happened?

The alarm should have either never happaned, or should have ended after 10 seconds.

How do we reproduce this bug?

  1. Start locking the lifeboat as queen
  2. When queen is almost locked it, start lifeboats
  3. sucess

Attached logs

N/A

Additional details

  • Author: BorisTheLove
  • Admin: Steelpoint
  • Note: None
@cm13-issue-bot cm13-issue-bot added the Bug Admin events aren't bugs label Jun 22, 2024
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