1. bump godot sdk version - perhaps we should just do all .csproj files? 2. should run the case conversion tests which embed the CLI version - `cargo test -p spacetimedb-sdk --features allow_loopback_http_for_tests case_conversion_rust_ts_client` or something like that - and/or we should update `check-diff.sh` to ignore those lines as well, not sure
cargo test -p spacetimedb-sdk --features allow_loopback_http_for_tests case_conversion_rust_ts_clientor something like thatcheck-diff.shto ignore those lines as well, not sure