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As this is where the hardware render context is initialized, there is likely a race condition with the core and frontend with OpenGL state
Tested on both MinGW and MSVC2019 builds
The text was updated successfully, but these errors were encountered:
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As this is where the hardware render context is initialized, there is likely a race condition with the core and frontend with OpenGL state
Tested on both MinGW and MSVC2019 builds
The text was updated successfully, but these errors were encountered: