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N64 switch gameplay measures as 1fps #135

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BuyMyMojo opened this issue May 28, 2022 · 2 comments
Open

N64 switch gameplay measures as 1fps #135

BuyMyMojo opened this issue May 28, 2022 · 2 comments

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@BuyMyMojo
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BuyMyMojo commented May 28, 2022

I wanted to measure the fps of Majora's mask played with the switch's N64 emulator but gameplay is measured at a constanct 1fps for some reason, cutscenes are measured at the correct 20fps which I think is because of the noise filter they put over the cutscenes but actual gameplay measurements are unusable.
The video is a lossless HEVC video recorded using OBS' StreamFX plugin and NVENC encoder directly from my AverMedia Live Gamer 4K.

Video

I was able to measure it just fine with a pretty jank python method, using OpenCV to basically create a difference map and counting each frame that has any pixels that aren't pure black.
No idea if this method is useful to you but I thought I'd share either way.

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@BuyMyMojo
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Added link to the video! fair warning though it's 40GB

@ImplyingKinpatsu
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image
It works on my machine at 0 pixel difference. Did you ignore tearing analysis and set the dismissed tear percentage to 100%?

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