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Bug: Frametime becomes unreadable at high ranges #122

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illusion0001 opened this issue Dec 31, 2021 · 1 comment
Open

Bug: Frametime becomes unreadable at high ranges #122

illusion0001 opened this issue Dec 31, 2021 · 1 comment

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@illusion0001
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@cirquit
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cirquit commented Jan 4, 2022

Can you post an example of this so we can track this issue in the future releases?

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