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opengl glfw_triangle_shader.c
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cpp/class.cpp

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@@ -1454,7 +1454,7 @@ int main() {
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Great explanation: <http://stackoverflow.com/questions/3279543/what-is-the-copy-and-swap-idiom>
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Why swap should be afriend: <http://stackoverflow.com/questions/5695548/public-friend-swap-member-function>
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Why swap should be a friend: <http://stackoverflow.com/questions/5695548/public-friend-swap-member-function>
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*/
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{
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CopyAndSwap c0(2, 2);

shared_library/basic/README.md

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Used in the following answers:
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- https://stackoverflow.com/questions/3961446/why-does-gcc-not-implicitly-supply-the-fpic-flag-when-compiling-static-librarie/65005457#65005457
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- https://unix.stackexchange.com/questions/89211/how-to-test-whether-a-linux-binary-was-compiled-as-position-independent-code/435038#435038
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- https://unix.stackexchange.com/questions/226524/what-system-call-is-used-to-load-libraries-in-linux/462710#462710

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