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DMXLight.cpp
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DMXLight.cpp
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//implementation for class DMXLight
#include "stdafx.h"
#include "DMXLight.h"
#include "RGBxx.h"
#include <iostream>
#include <time.h>
bool DMXLight::lightCorrectlyInitialized(){
bool correctlyInitalized = true;
if (numChannels < 0){
std::cout << "Please initialize numChannels for light " << lightNickname << std::endl;
correctlyInitalized = false;
}
if (numColors < 0){
std::cout << "Please initialize numColors for light " << lightNickname << std::endl;
correctlyInitalized = false;
}
if (!initializedDimming){
std::cout << "Please initialize hasDimmingChannel for light " << lightNickname << std::endl;
correctlyInitalized = false;
}
if (!initializedAmber){
std::cout << "Please set amber channel for light " << lightNickname << std::endl;
correctlyInitalized = false;
}
if (!initializedWhite){
std::cout << "Please set white channel for light " << lightNickname << std::endl;
correctlyInitalized = false;
}
if (R_channel < 0 ){
std::cout << "Please set red channel for light " << lightNickname << std::endl;
correctlyInitalized = false;
}
if (G_channel < 0 ){
std::cout << "Please set green channel for light " << lightNickname << std::endl;
correctlyInitalized = false;
}
if (B_channel < 0 ){
std::cout << "Please set blue channel for light " << lightNickname << std::endl;
correctlyInitalized = false;
}
return correctlyInitalized;
}
DMXLight::DMXLight(std::string lightNickname_, int startchannel_){
lightNickname = lightNickname_;
startchannel = startchannel_;
numColors = -1;
numChannels = -1;
R_channel = -1;
G_channel = -1;
B_channel = -1;
A_channel = -1;
W_channel = -1;
dimming_channel = -1;
hasDimmingChannel = 0;
hasAmberChannel = 0;
hasWhiteChannel = 0;
initializedDimming = 0;
initializedAmber = 0;
initializedWhite = 0;
}
DMXLight::DMXLight(std::string lightNickname_, int startchannel_, int numColors_){
lightNickname = lightNickname_;
startchannel = startchannel_;
numColors = numColors_;
numChannels = -1;
R_channel = -1;
G_channel = -1;
B_channel = -1;
A_channel = -1;
W_channel = -1;
dimming_channel = -1;
hasDimmingChannel = 0;
hasAmberChannel = 0;
hasWhiteChannel = 0;
initializedDimming = 0;
initializedAmber = 0;
initializedWhite = 0;
}
DMXLight::DMXLight(std::string lightNickname_, int startchannel_, int numColors_, int numChannels_){
lightNickname = lightNickname_;
startchannel = startchannel_;
numColors = numColors_;
numChannels = numChannels_;
R_channel = -1;
G_channel = -1;
B_channel = -1;
A_channel = -1;
W_channel = -1;
dimming_channel = -1;
hasDimmingChannel = 0;
hasAmberChannel = 0;
hasWhiteChannel = 0;
initializedDimming = 0;
initializedAmber = 0;
initializedWhite = 0;
}
void DMXLight::setNumChannels(int numChannels_){
numChannels = numChannels_;
}
void DMXLight::setNumColors(int numColors_){
numColors = numColors_;
}
void DMXLight::setRChannel(int R_channel_){
R_channel = startchannel + R_channel_ - 1;
}
void DMXLight::setGChannel(int G_channel_){
G_channel = startchannel + G_channel_ - 1;
}
void DMXLight::setBChannel(int B_channel_){
B_channel = startchannel + B_channel_ - 1;
}
void DMXLight::setAChannel(int A_channel_){
A_channel = startchannel + A_channel_ - 1;
hasAmberChannel = true;
initializedAmber = true;
}
void DMXLight::setWChannel(int W_channel_){
W_channel = startchannel + W_channel_ - 1;
hasWhiteChannel = true;
initializedWhite = true;
}
void DMXLight::setDimmingChannel(int dimming_channel_){
dimming_channel = startchannel + dimming_channel_ - 1;
hasDimmingChannel = true;
initializedDimming = true;
}
void DMXLight::setHasDimmingChannel(bool hasDimming_){
hasDimmingChannel = hasDimming_;
initializedDimming = true;
}
void DMXLight::setHasWhiteChannel(bool hasWhite_){
hasWhiteChannel = hasWhite_;
initializedWhite = true;
}
void DMXLight::setHasAmberChannel(bool hasAmber_){
hasAmberChannel = hasAmber_;
initializedAmber = true;
}
int DMXLight::getNumChannels(){
return numChannels;
}
int DMXLight::getNumColors(){
return numColors;
}
int DMXLight::getRChannel(){
return R_channel;
}
int DMXLight::getGChannel(){
return G_channel;
}
int DMXLight::getBChannel(){
return B_channel;
}
int DMXLight::getAChannel(){
return A_channel;
}
int DMXLight::getWChannel(){
return W_channel;
}
bool DMXLight::getHasDimmingChannel(){
return hasDimmingChannel;
}
bool DMXLight::getHasWhiteChannel(){
return hasWhiteChannel;
}
bool DMXLight::getHasAmberChannel(){
return hasAmberChannel;
}
int DMXLight::getDimmingChannel(){
return dimming_channel;
}
void DMXLight::crossDissolve(OpenDMX &myOpenDMX, int numSteps, DWORD milliseconds, RGBxx &firstColor, RGBxx &lastColor){
if (lightCorrectlyInitialized()){
RGBxx difference = lastColor - firstColor;
RGBxx stepVector = scalarMultiply(difference, float(1.0)/float(numSteps));
for (int i = 0; i < numSteps; i++){
int p = 0;
RGBxx updateColor = firstColor + scalarMultiply(stepVector, float(i));
while (p <= 2){
myOpenDMX.initOpenDMX();
myOpenDMX.zerosDMXValue();
if (hasDimmingChannel){
myOpenDMX.setDMXValue(dimming_channel, 255);
}
myOpenDMX.setDMXValue(R_channel, updateColor.R);
myOpenDMX.setDMXValue(G_channel, updateColor.G);
myOpenDMX.setDMXValue(B_channel, updateColor.B);
if (hasWhiteChannel){
myOpenDMX.setDMXValue(W_channel, updateColor.W);
}
if (hasAmberChannel){
myOpenDMX.setDMXValue(A_channel, updateColor.A);
}
myOpenDMX.writeData();
Sleep(milliseconds);
p++;
}
}
}
}
void DMXLight::rainbowCrossDissolve(OpenDMX &myOpenDMX, int numLoops, DWORD milliseconds){
//RGBxx(int numChannels_, int r, int g, int b, int a, int w);
RGBxx red = RGBxx::RGBxx(4, 255, 0, 0, 0, 0);
RGBxx yellow = RGBxx::RGBxx(4, 128, 128, 0, 0, 0);
RGBxx green = RGBxx::RGBxx(4, 0, 255, 0, 0, 0);
RGBxx cyan = RGBxx::RGBxx(4, 0, 128, 128, 0, 0);
RGBxx blue = RGBxx::RGBxx(4, 0, 0, 255, 0, 0);
RGBxx violet = RGBxx::RGBxx(4, 128, 0, 128, 0, 0);
for (int i = 0; i < numLoops; i++){
crossDissolve(myOpenDMX, 20, milliseconds, red, yellow);
crossDissolve(myOpenDMX, 20, milliseconds, yellow, green);
crossDissolve(myOpenDMX, 20, milliseconds, green, cyan);
crossDissolve(myOpenDMX, 20, milliseconds, cyan, blue);
crossDissolve(myOpenDMX, 20, milliseconds, blue, red);
}
}
void DMXLight::randomPattern(OpenDMX &myOpenDMX, int numLoops, DWORD milliseconds){
if (lightCorrectlyInitialized()){
/* initialize random seed: */
//modulo operation does not generate uniformly distributed random numbers in the span but it's fine for testing
srand (time(NULL));
for (int i = 0; i < numLoops; i++){
int p = 0;
while (p <= 50){
myOpenDMX.initOpenDMX();
myOpenDMX.zerosDMXValue();
if (hasDimmingChannel){
myOpenDMX.setDMXValue(dimming_channel, 255); //4 /255
}
myOpenDMX.setDMXValue(R_channel, rand() % 256); //5 R
myOpenDMX.setDMXValue(G_channel, rand() % 256); //6 G
myOpenDMX.setDMXValue(B_channel, rand() % 256); //7 B
if (hasWhiteChannel){
myOpenDMX.setDMXValue(W_channel, rand() % 256); //8 W
}
if (hasAmberChannel){
myOpenDMX.setDMXValue(A_channel, rand() % 256); //8 W
}
myOpenDMX.writeData();
Sleep(milliseconds);
p++;
}
}
}
}
void DMXLight::allColorsRampDown(OpenDMX &myOpenDMX, int numLoops, DWORD milliseconds){
if (lightCorrectlyInitialized()){
for (int i = 0; i < numLoops; i++){
int p = 0;
while (p <= 255){
//this is for an example with an 8-channel DMX light
myOpenDMX.initOpenDMX();
myOpenDMX.zerosDMXValue();
if (hasDimmingChannel){
myOpenDMX.setDMXValue(dimming_channel, 255); //4 /255
}
myOpenDMX.setDMXValue(R_channel, 255-p); //5 R
myOpenDMX.setDMXValue(G_channel, 255-p); //6 G
myOpenDMX.setDMXValue(B_channel, 255-p); //7 B
if (hasWhiteChannel){
myOpenDMX.setDMXValue(W_channel, 255-p); //8 W
}
if (hasAmberChannel){
myOpenDMX.setDMXValue(A_channel, 255-p); //8 W
}
myOpenDMX.writeData();
Sleep(milliseconds);
p++;
}
}
}
}
void DMXLight::allOnSingleChannel(OpenDMX &myOpenDMX, int channel, int numLoops, DWORD milliseconds){
if (lightCorrectlyInitialized()){
for (int i = 0; i < numLoops; i++){
int p = 0;
while (p <= 50){
myOpenDMX.initOpenDMX();
myOpenDMX.zerosDMXValue();
if (hasDimmingChannel){
myOpenDMX.setDMXValue(dimming_channel, 255);
}
myOpenDMX.setDMXValue(channel, 255);
myOpenDMX.writeData();
Sleep(milliseconds);
p++;
}
}
}
}
void DMXLight::allRedOn(OpenDMX &myOpenDMX, int numLoops, DWORD milliseconds){
allOnSingleChannel(myOpenDMX, R_channel, numLoops, milliseconds);
}
void DMXLight::allGreenOn(OpenDMX &myOpenDMX, int numLoops, DWORD milliseconds){
allOnSingleChannel(myOpenDMX, G_channel, numLoops, milliseconds);
}
void DMXLight::allBlueOn(OpenDMX &myOpenDMX, int numLoops, DWORD milliseconds){
allOnSingleChannel(myOpenDMX, B_channel, numLoops, milliseconds);
}
void DMXLight::allWhiteOn(OpenDMX &myOpenDMX, int numLoops, DWORD milliseconds){
if (hasWhiteChannel){
allOnSingleChannel(myOpenDMX, W_channel, numLoops, milliseconds);
}
else{
std::cout << "No white channel initalized. Aborting allWhiteOn command for light: "<< lightNickname << std::endl;
}
}
void DMXLight::allAmberOn(OpenDMX &myOpenDMX, int numLoops, DWORD milliseconds){
if (hasAmberChannel){
allOnSingleChannel(myOpenDMX, A_channel, numLoops, milliseconds);
}
else{
std::cout << "No amber channel initalized. Aborting allAmberOn command for light: "<< lightNickname << std::endl;
}
}