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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.3)
project(dbot)
############################
# Options #
############################
option(DBOT_BUILD_GPU "Compile CUDA enabled trackers" ON)
############################
# Flags #
############################
# Enable c++11 GCC 4.7 or greater required
add_definitions(-std=c++11 -fno-omit-frame-pointer -fPIC)
add_definitions(-DPROFILING_ON=1) #print profiling output
#add_definitions(-Wall)
#add_definitions(-Wno-unused-local-typedefs)
#add_definitions(-Wno-deprecated-declarations)
#add_definitions(-Wno-comment)
## for eigen-3.1.2
#add_definitions(-Wno-deprecated-register)
############################
# Library Version #
############################
# include(cmake/version.cmake)
############################
# Setup #
############################
set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
# local variables
set(dbot_LIBRARY ${PROJECT_NAME})
set(dbot_LIBRARY_GPU ${dbot_LIBRARY}_gpu)
# parent scope variables; exported at the end
set(dbot_INCLUDE_DIRS ${PROJECT_SOURCE_DIR}/source)
set(dbot_LIBRARIES ${dbot_LIBRARY})
############################
# Dependencies #
############################
find_package(Eigen3 3.2 EXACT REQUIRED)
include_directories(${EIGEN3_INCLUDE_DIR})
# add_definitions(${EIGEN3_DEFINITIONS})
find_package(Boost REQUIRED COMPONENTS system filesystem)
include_directories(${Boost_INCLUDE_DIRS})
# GPU libs
set(GLEW_DIR ${CMAKE_MODULE_PATH})
find_package(CUDA QUIET)
find_package(GLEW QUIET)
find_package(OpenGL QUIET)
if(DBOT_BUILD_GPU AND CUDA_FOUND AND GLEW_FOUND AND OPENGL_FOUND)
include_directories(${GLEW_INCLUDE_DIRS})
include_directories(${OpenGL_INCLUDE_DIRS})
link_directories(${OpenGL_LIBRARY_DIRS})
link_directories(${GLEW_LIBRARY_DIRS})
add_definitions(${OpenGL_DEFINITIONS})
add_definitions(${GLEW_DEFINITIONS})
# enable cuda debug information with -g -G -O0, to use with cuda-dbg use
# --ptxas-options=-v to see number of registers, local, shared and constant
# memory used in kernels
set(CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS} -O2 -arch=sm_30)
list(APPEND dbot_LIBRARIES ${dbot_LIBRARY_GPU} ${CUDA_CUDART_LIBRARY})
# activate gpu implementations
add_definitions(-DDBOT_BUILD_GPU=1)
set(DBOT_GPU_SUPPORT "YES")
message(STATUS "Found CUDA version ${CUDA_VERSION_STRING}")
else(DBOT_BUILD_GPU AND CUDA_FOUND AND GLEW_FOUND AND OPENGL_FOUND)
set(DBOT_GPU_SUPPORT "NO")
if(DBOT_BUILD_GPU)
message(WARNING "No CUDA support. Deactivating GPU implementation")
endif(DBOT_BUILD_GPU)
set(DBOT_BUILD_GPU OFF)
endif(DBOT_BUILD_GPU AND CUDA_FOUND AND GLEW_FOUND AND OPENGL_FOUND)
############################
# Library info summary #
############################
#include(cmake/info.cmake)
#info_yesorno(CUDA_FOUND DBOT_FOUND_CUDA)
#info_yesorno(GLEW_FOUND DBOT_FOUND_GLEW)
#info_yesorno(OPENGL_FOUND DBOT_FOUND_OPENGL)
#info_begin()
# info_project("::bot::dbot:: Depth Based Object Tracking Lib" ${PROJECT_VERSION})
# info_header("Setup")
# info_item("Found CUDA" "${DBOT_FOUND_CUDA}")
# info_item("Found GLEW" "${DBOT_FOUND_GLEW}")
# info_item("Found OpenGL" "${DBOT_FOUND_OPENGL}")
# info_item("Compiling with GPU Support" "${DBOT_GPU_SUPPORT}")
#info_end()
############################
# Dependencies #
############################
# Use catkin of available otherwise fall back to native cmake
find_package(catkin QUIET COMPONENTS fl)
if(DBOT_BUILD_GPU)
list(APPEND dbot_INCLUDE_DIRS ${CUDA_INCLUDE_DIRS})
list(APPEND dbot_INCLUDE_DIRS ${CUDA_CUT_INCLUDE_DIRS})
list(APPEND dbot_INCLUDE_DIRS ${GLEW_INCLUDE_DIRS})
list(APPEND dbot_INCLUDE_DIRS ${OpenGL_INCLUDE_DIR})
endif(DBOT_BUILD_GPU)
if(catkin_FOUND)
message(STATUS "Using catkin")
catkin_package(
INCLUDE_DIRS
${dbot_INCLUDE_DIRS}
LIBRARIES
${dbot_LIBRARIES}
CATKIN_DEPENDS
fl
DEPENDS
Boost
# CUDA
)
list(APPEND dbot_INCLUDE_DIRS ${catkin_INCLUDE_DIRS})
else(catkin_FOUND)
find_package(fl REQUIRED)
find_package(osr REQUIRED)
list(APPEND dbot_INCLUDE_DIRS ${fl_INCLUDE_DIRS})
list(APPEND dbot_INCLUDE_DIRS ${osr_INCLUDE_DIRS})
endif(catkin_FOUND)
############################
## dbot library #
############################
include_directories(${dbot_INCLUDE_DIRS})
set(dbot_SOURCE_DIR source/${PROJECT_NAME})
# Build dbot library
set(dbot_SOURCES
${dbot_SOURCE_DIR}/camera_data.cpp
${dbot_SOURCE_DIR}/object_model.cpp
${dbot_SOURCE_DIR}/object_file_reader.cpp
${dbot_SOURCE_DIR}/rigid_body_renderer.cpp
${dbot_SOURCE_DIR}/object_resource_identifier.cpp
${dbot_SOURCE_DIR}/simple_camera_data_provider.cpp
${dbot_SOURCE_DIR}/virtual_camera_data_provider.cpp
${dbot_SOURCE_DIR}/simple_wavefront_object_loader.cpp
${dbot_SOURCE_DIR}/simple_shader_provider.cpp
${dbot_SOURCE_DIR}/default_shader_provider.cpp
${dbot_SOURCE_DIR}/file_shader_provider.cpp
${dbot_SOURCE_DIR}/tracker/tracker.cpp
${dbot_SOURCE_DIR}/tracker/particle_tracker.cpp
${dbot_SOURCE_DIR}/tracker/gaussian_tracker.cpp
${dbot_SOURCE_DIR}/builder/rb_sensor_builder.cpp
${dbot_SOURCE_DIR}/builder/particle_tracker_builder.cpp
${dbot_SOURCE_DIR}/builder/gaussian_tracker_builder.cpp
)
add_library(${dbot_LIBRARY} SHARED
${dbot_SOURCES})
target_link_libraries(${dbot_LIBRARY}
${catkin_LIBRARIES}
${Boost_LIBRARIES})
# Build dbot GPU library
if(DBOT_BUILD_GPU)
cuda_add_library(${dbot_LIBRARY_GPU} SHARED
${dbot_SOURCE_DIR}/gpu/cuda_likelihood_evaluator.cu
${dbot_SOURCE_DIR}/gpu/shader.cpp
${dbot_SOURCE_DIR}/gpu/object_rasterizer.cpp
${dbot_SOURCE_DIR}/gpu/buffer_configuration.cpp)
target_link_libraries(${dbot_LIBRARY_GPU}
${catkin_LIBRARIES}
${OPENGL_LIBRARIES}
${GLFW_LIBRARY}
${GLEW_LIBRARIES})
# ${CUDA_CUDART_LIBRARY})
endif(DBOT_BUILD_GPU)
############################
# Tests #
############################
enable_testing()
include(${CMAKE_MODULE_PATH}/gtest.cmake)
include(utests.cmake)