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(RenderSystem) Cascade shadow map improvements #46

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cfnptr opened this issue Jan 7, 2025 · 1 comment
Open

(RenderSystem) Cascade shadow map improvements #46

cfnptr opened this issue Jan 7, 2025 · 1 comment
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improvement Existing feature improvement

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@cfnptr
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cfnptr commented Jan 7, 2025

  • Add stabilization by texel snapping.
  • Render in 1/2 size and upscale using depth checks and bilateral filter.
  • Add umbra penumbra different shadow size calculations.
  • Add better poison PCF filter.
  • Add colored shadow maps support.
@cfnptr cfnptr added the improvement Existing feature improvement label Jan 7, 2025
@cfnptr cfnptr added this to the First beta version (v0.1.0) milestone Jan 7, 2025
@cfnptr
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cfnptr commented Jan 7, 2025

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