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模型海拔高度过高时颜色都是亮青色,没有蓝色青色过度效果, 请问在哪里设置的基础高度。 不太会fsBody 里面的语法
The text was updated successfully, but these errors were encountered:
v_elevationPos.z => (v_elevationPos.z + 高度) 就好 颜色修改,在3dtiles的style中设置,不在shader中。
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好的谢谢我试下
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模型海拔高度过高时颜色都是亮青色,没有蓝色青色过度效果,
请问在哪里设置的基础高度。
不太会fsBody 里面的语法
The text was updated successfully, but these errors were encountered: