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titan_kernel.h
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titan_kernel.h
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#ifndef TITAN_KERNEL_H
#define TITAN_KERNEL_H
#include "salsa_kernel.h"
class TitanKernel : public KernelInterface
{
public:
TitanKernel();
virtual void set_scratchbuf_constants(int MAXWARPS, uint32_t** h_V);
virtual bool run_kernel(dim3 grid, dim3 threads, int WARPS_PER_BLOCK, int thr_id, cudaStream_t stream, uint32_t* d_idata, uint32_t* d_odata, int *mutex, bool interactive, bool benchmark, int texture_cache);
virtual bool bindtexture_1D(uint32_t *d_V, size_t size);
virtual bool bindtexture_2D(uint32_t *d_V, int width, int height, size_t pitch);
virtual bool unbindtexture_1D();
virtual bool unbindtexture_2D();
virtual char get_identifier() { return 'T'; };
virtual int max_warps_per_block() { return 8; };
virtual int get_texel_width() { return 4; };
};
#endif // #ifndef TITAN_KERNEL_H