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Cleanups for 2.1.0 release.
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7 files changed

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CMakeLists.txt

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@@ -48,7 +48,6 @@ ADD_SUBDIRECTORY(src)
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INSTALL(FILES
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LICENSE
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README.md
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ChangeLog
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DESTINATION share/doc/nvtt)
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# Add packaging support
@@ -63,9 +62,9 @@ SET(CPACK_PACKAGE_VERSION_MAJOR "2")
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SET(CPACK_PACKAGE_VERSION_MINOR "1")
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SET(CPACK_PACKAGE_VERSION_PATCH "0")
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SET(CPACK_PACKAGE_VERSION "2.1.0")
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SET(CPACK_PACKAGE_CONTACT "Ignacio Castaño <icastano@nvidia.com>")
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SET(CPACK_PACKAGE_VENDOR "NVIDIA Corporation")
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SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GPU-accelerated Texture Tools with support for DirectX 10 texture formats")
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SET(CPACK_PACKAGE_CONTACT "Ignacio Castaño <castano@gmail.com>")
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#SET(CPACK_PACKAGE_VENDOR "NVIDIA Corporation")
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SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Texture processing tools with support for Direct3D 10 and 11 formats.")
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SET(CPACK_PACKAGE_DESCRIPTION_FILE "${NV_SOURCE_DIR}/README.md")
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SET(CPACK_RESOURCE_FILE_LICENSE "${NV_SOURCE_DIR}/LICENSE")

ChangeLog

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NVIDIA Texture Tools version 2.1.0
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* Too many changes to list here.
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* CTX1 CUDA compressor.
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* DXT1n CUDA compressor.
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* Support alpha premultiplication by Charles Nicholson. See issue 30.

README.md

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@@ -3,7 +3,7 @@ NVIDIA Texture Tools
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The NVIDIA Texture Tools is a collection of image processing and texture
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manipulation tools, designed to be integrated in game tools and asset
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conditioning pipelines.
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processing pipelines.
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The primary features of the library are mipmap and normal map generation, format
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conversion and DXT compression.

buildpkg

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tar zcvf nvidia-texture-tools-`cat VERSION`.tar.gz \
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--exclude '.*' --exclude debian --exclude '*~' --exclude buildpkg \
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--exclude 'build-*' --exclude data --exclude tags --exclude Makefile \
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--exclude qtcreator-build --exclude 'nvidia-texture-tools-*.tar.gz' \
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--exclude '*.user' --transform 's,^,nvidia-texture-tools/,' *
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--exclude 'doc' --exclude 'nvidia-texture-tools-*.tar.gz' \
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--exclude '*.user' -s ',^,nvidia-texture-tools/,' *
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# --exclude '*.user' --transform 's,^,nvidia-texture-tools/,' *
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# --exclude '*.user' *
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cmake/make2cmake.cmake

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cmake/parse_cubin.cmake

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