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Fingerprint 3 Click is an adapter Click board™, used to interface a compatible Fingerprint Sensor with Two-Color LED Ring with the host MCU.
- Author : MikroE Team
- Date : Sep 2020.
- Type : UART type
We provide a library for the Fingerprint3 Click as well as a demo application (example), developed using MikroElektronika compilers. The demo can run on all the main MikroElektronika development boards.
Package can be downloaded/installed directly form compilers IDE(recommended way), or downloaded from our LibStock, or found on mikroE github account.
This library contains API for Fingerprint3 Click driver.
fingerprint3_cfg_setup
Config Object Initialization function.
void fingerprint3_cfg_setup ( fingerprint3_cfg_t *cfg );
fingerprint3_init
Initialization function.
err_t fingerprint3_init ( fingerprint3_t *ctx, fingerprint3_cfg_t *cfg );
fingerprint3_set_config
Set config function.
uint8_t fingerprint3_set_config ( fingerprint3_t *ctx, uint32_t addr, uint32_t pass );
fingerprint3_take_image
Take image function.
uint8_t fingerprint3_take_image ( fingerprint3_t *ctx );
fingerprint3_aura_control
Aura LED control function.
uint8_t fingerprint3_aura_control ( fingerprint3_t *ctx, uint8_t control, uint8_t speed, uint8_t color, uint8_t times );
fingerprint3_finger_indicator
Finger indicator function.
uint8_t fingerprint3_finger_indicator ( fingerprint3_t *ctx );
This example reads and processes data from Fingerprint 3 clicks.
The demo application is composed of two sections :
Initializes the driver, configures the sensor, and enrolls fingerprints.
void application_init ( void )
{
log_cfg_t log_cfg;
fingerprint3_cfg_t cfg;
/**
* Logger initialization.
* Default baud rate: 115200
* Default log level: LOG_LEVEL_DEBUG
* @note If USB_UART_RX and USB_UART_TX
* are defined as HAL_PIN_NC, you will
* need to define them manually for log to work.
* See @b LOG_MAP_USB_UART macro definition for detailed explanation.
*/
LOG_MAP_USB_UART( log_cfg );
log_init( &logger, &log_cfg );
log_info( &logger, "---- Application Init ----" );
Delay_ms( 100 );
// Click initialization.
fingerprint3_cfg_setup( &cfg );
FINGERPRINT3_MAP_MIKROBUS( cfg, MIKROBUS_1 );
err_t init_flag = fingerprint3_init( &fingerprint3, &cfg );
if ( init_flag == UART_ERROR )
{
log_error( &logger, " Application Init Error. " );
log_info( &logger, " Please, run program again... " );
for ( ; ; );
}
Delay_ms( 100 );
error_check = fingerprint3_set_config ( &fingerprint3, FINGERPRINT3_DEFAULT_ADDRESS,
FINGERPRINT3_DEFAULT_PASSWORD );
display_error( "Set Config" );
Delay_ms( 500 );
error_check = fingerprint3_soft_reset ( &fingerprint3 );
display_error( "Soft Reset" );
Delay_ms( 500 );
error_check = fingerprint3_check_sensor ( &fingerprint3 );
display_error( "Check Sensor" );
Delay_ms( 500 );
error_check = fingerprint3_empty_library ( &fingerprint3 );
display_error( "Empty the Library" );
Delay_ms( 500 );
uint8_t cnt = 0;
do
{
log_printf( &logger, " >>> Register fingerprint %u of %u <<<\r\n", ( uint16_t ) cnt + 1,
( uint16_t ) NUMBER_OF_FINGERPRINTS );
log_printf( &logger, "--------------------------------- \r\n" );
error_check = enroll_finger ( &fingerprint3, LOCATION_IN_LIBRARY + cnt, NUMBER_OF_IMAGES );
display_error( "Enroll finger" );
if ( FINGERPRINT3_OK != error_check )
{
log_printf( &logger, " Please enroll your fingerprint again.\r\n" );
log_printf( &logger, "--------------------------------- \r\n" );
}
else
{
cnt++;
}
Delay_ms( 1000 );
}
while ( FINGERPRINT3_OK != error_check || cnt != NUMBER_OF_FINGERPRINTS );
}
Takes an image of the finger, then checks if there's a fingerprint in the library that matches the one it has just read. All data is being logged on the USB UART.
void application_task ( void )
{
search_finger( &fingerprint3 );
}
The full application code, and ready to use projects can be installed directly form compilers IDE(recommneded) or found on LibStock page or mikroE GitHub accaunt.
Other mikroE Libraries used in the example:
- MikroSDK.Board
- MikroSDK.Log
- Click.Fingerprint3
Additional notes and informations
Depending on the development board you are using, you may need USB UART click, USB UART 2 Click or RS232 Click to connect to your PC, for development systems with no UART to USB interface available on the board. The terminal available in all Mikroelektronika compilers, or any other terminal application of your choice, can be used to read the message.