Expose loadBundle
and loadBundleFromFile
in player-api-load.ts
to the public API
#365
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loadBundle
and loadBundleFromFile
in player-api-load.ts
to the public API
#365
Currently the only way to load a bundle from a
ArrayBuffer
object is through the use of blob URL. However this can cause memory leaks especially for large game files. Blob URLs created byURL.createObjectURL
are duplicated from the originalArrayBuffer
and stored in memory untilURL.revokeObjectURL
is invoked.The workaround I used at this moment:
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