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Small time and elevated vision lighting issues #57

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Quinn-Aetherwood opened this issue May 22, 2023 · 1 comment
Open

Small time and elevated vision lighting issues #57

Quinn-Aetherwood opened this issue May 22, 2023 · 1 comment

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@Quinn-Aetherwood
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Quinn-Aetherwood commented May 22, 2023

Hello. At this time for some reason while using small time for automated darkness and light; in the dark non dark vision tokens can see tokens in the pitch black. So for some reason the blinded darkness effect doesn't work if using small time. If i turn small time off of elevated vision maps and manually control darkness, non darkvision tokens have there vision correctly obscured.

@caewok
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caewok commented Jun 1, 2023

Can you walk me through what settings you are using, and what you mean by "blinded darkness effect"? When I enable the SmallTime module for a scene, tokens with Vision Range set to 0' are unable to see other tokens in the dark, as expected. This would be using the dnd5e system. If you are using a different system, that would be good to know as well. Thanks!

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