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CHANGELOG.md

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Changelog

[Unreleased]

Added

  • Spaceships example

Changed

  • Exposed rtt() and jitter() via server's Connection
  • InputBuffer bits made pub, so clients can query how many inputs are buffered for remote players
  • Rollback.is_rollback() and KeepaliveSettings (for wasm) made public.

Fixed

  • Conditionally compile steam bits only if cargo's steam feature is enabled. (steamworks not building on linux at the mo)