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vm.h
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vm.h
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#ifndef clox_vm_h
#define clox_vm_h
#include "chunk.h"
#include "object.h"
#include "table.h"
#include "value.h"
#define FRAMES_MAX 64
#define STACK_MAX (FRAMES_MAX * UINT8_COUNT)
typedef struct {
ObjClosure *closure;
uint8_t *ip;
Value *slots;
} CallFrame;
// Clox Stack-Based Virtual Machine.
// Only global values and strings are stored in the Hashtables.
// String Interning is useful to save memory by avoiding duplication. Each
// string in Lox must be registered.
typedef struct {
CallFrame frames[FRAMES_MAX];
int frameCount;
Value stack[STACK_MAX];
Value *stackTop;
Table globals;
Table strings;
ObjString* initString;
ObjUpvalue *openUpvalues;
size_t bytesAllocated;
size_t nextGC;
Obj *objects;
int grayCount;
int grayCapacity;
Obj **grayStack;
} VM;
typedef enum {
INTERPRET_OK,
INTERPRET_COMPILE_ERROR,
INTERPRET_RUNTIME_ERROR,
} InterpretResult;
extern VM vm;
void initVM();
void freeVM();
InterpretResult interpret(const char *source);
void push(Value value);
Value pop();
#endif