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When non-loadable projects are found and skipped they should still be reported #48
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Stitch has no nuance when it comes to finding projects and reporting whether or not it found any. It basically scans for To keep Stitch maintainable we try to keep its features compatible with the latest versions of GameMaker without also trying to maintain backwards compatibility. |
Oh yeah I wasn't super expecting it to work with versions this old, but the message it returned felt wrong |
@WangleLine Yeah you're totally right about that! It really should show some sort of indication that it found project files but couldn't load them. |
Closing due to deprecation of Stitch Desktop in favor of Stitch for VSCode. See #138 for details. (Note that the VSCode extension does provide a warning when a project was found but could not be loaded!) |
It's a Gamemaker project from around 2020, not sure which version (yyp doesn't seem to contain the ide or runtime versions)
https://drive.google.com/file/d/1wzjDCJrwBRYU93WNzgiU3bCSVC3lZZsH/view?usp=sharing
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