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runtime.runThunk seems to be critical to getting Pyret and Javascript to play nicely together when you want to do asynchronous things, but I can't find it anywhere in the docs.
The text was updated successfully, but these errors were encountered:
runtime.runThunk
seems to be critical to getting Pyret and Javascript to play nicely together when you want to do asynchronous things, but I can't find it anywhere in the docs.The text was updated successfully, but these errors were encountered: