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azure-pipelines.yml
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azure-pipelines.yml
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trigger:
- release
- dev
jobs:
- job: Linux
timeoutInMinutes: 120
pool:
vmImage: 'Ubuntu-20.04'
steps:
- script: |
sudo apt-get -qq update;
sudo pip install --upgrade pip
sudo apt-get install python-setuptools;
sudo apt-get install libglew-dev libxrandr-dev libxcursor-dev libxinerama-dev libxi-dev;
sudo pip install PySide2 ;
sudo pip install PyOpenGL ;
sudo python3 build_scripts/build_usd.py --no-materialx --build $HOME/USDgen/build --src $HOME/USDgen/src $HOME/USDinst -v
displayName: 'Building USD'
- task: PublishPipelineArtifact@0
inputs:
artifactName: 'usd-linux'
targetPath: "/home/vsts/USDinst"
- job: macOS
timeoutInMinutes: 120
pool:
vmImage: 'macOS-11'
steps:
- script: |
# Update PATH to ensure that pyside2-uic can be found
export PATH=/Library/Frameworks/Python.framework/Versions/3.11/bin:$PATH
sudo xcode-select -s /Applications/Xcode_13.2.app/Contents/Developer
# Set SYSTEM_VERSION_COMPAT while installing Python packages to
# accommodate the macOS version numbering change from 10.x to 11
export SYSTEM_VERSION_COMPAT=1
sudo pip3 install PySide6 ;
sudo pip3 install PyOpenGL ;
export -n SYSTEM_VERSION_COMPAT
python3 build_scripts/build_usd.py --no-materialx --generator Xcode --build $HOME/USDgen/build --src $HOME/USDgen/src $HOME/USDinst -v
displayName: 'Building USD'
- task: PublishPipelineArtifact@0
inputs:
artifactName: 'usd-macOS'
targetPath: "/Users/runner/USDinst"
- job: Windows
timeoutInMinutes: 120
pool:
vmImage: 'windows-2019'
steps:
- script: |
call C:\"Program Files (x86)"\"Microsoft Visual Studio"\2019\Enterprise\VC\Auxiliary\Build\vcvars64.bat
call set PYTHONLOCATION=C:\hostedtoolcache\windows\Python\3.7.9\x64
call set PYTHONBIN=%PYTHONLOCATION%\python.exe
call set PATH=%PYTHONLOCATION%;%PYTHONLOCATION%\Scripts;%PATH%
call set BOOST_ROOT=
call %PYTHONBIN% --version
call %PYTHONBIN% -m pip install --upgrade pip
call %PYTHONBIN% -m pip install PySide2
call %PYTHONBIN% -m pip install PyOpenGL
call %PYTHONBIN% build_scripts/build_usd.py --no-materialx --build %HOME%/USDgen/build --src %HOME%/USDgen/src %HOME%/USDinst --build-args USD,"-DPXR_ENABLE_PRECOMPILED_HEADERS=OFF" -v
displayName: 'Building USD'
- task: PublishPipelineArtifact@0
inputs:
artifactName: 'usd-win64'
targetPath: "D:/USDinst"