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Makefile
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Makefile
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# Copyright Contributors to the Open Shading Language project.
# SPDX-License-Identifier: BSD-3-Clause
# https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
#########################################################################
#
# This is the master makefile.
# Here we put all the top-level make targets, platform-independent
# rules, etc. This is just a fancy wrapper around cmake, but for many
# people, it's a lot simpler to just type "make" and have everything
# happen automatically.
#
# Run 'make help' to list helpful targets.
#
#########################################################################
.PHONY: all debug profile clean realclean nuke
working_dir := ${shell pwd}
# Figure out which architecture we're on
include ${working_dir}/src/make/detectplatform.mk
MY_MAKE_FLAGS ?=
MY_NINJA_FLAGS ?=
MY_CMAKE_FLAGS ?=
BUILDSENTINEL ?= Makefile
NINJA ?= ninja
CMAKE ?= cmake
CMAKE_BUILD_TYPE ?= Release
# Site-specific build instructions
OSL_SITE ?= ${shell uname -n}
ifneq (${shell echo ${OSL_SITE} | grep imageworks.com},)
include ${working_dir}/site/spi/Makefile-bits
endif
# Set up variables holding the names of platform-dependent directories --
# set these after evaluating site-specific instructions
build_dir ?= build
dist_dir ?= dist
INSTALL_PREFIX ?= ${working_dir}/${dist_dir}
VERBOSE ?= ${SHOWCOMMANDS}
ifneq (${VERBOSE},)
MY_MAKE_FLAGS += VERBOSE=${VERBOSE}
MY_CMAKE_FLAGS += -DVERBOSE:BOOL=${VERBOSE}
ifneq (${VERBOSE},0)
MY_NINJA_FLAGS += -v
TEST_FLAGS += -V
endif
$(info OSL_SITE = ${OSL_SITE})
$(info dist_dir = ${dist_dir})
$(info INSTALL_PREFIX = ${INSTALL_PREFIX})
endif
ifneq (${NAMESPACE},)
MY_CMAKE_FLAGS += -DOSL_NAMESPACE:STRING=${NAMESPACE}
endif
ifneq (${LLVM_DIRECTORY},)
MY_CMAKE_FLAGS += -DLLVM_DIRECTORY:STRING=${LLVM_DIRECTORY}
MY_CMAKE_FLAGS += -DLLVM_ROOT:STRING=${LLVM_DIRECTORY}
endif
ifneq (${LLVM_VERSION},)
MY_CMAKE_FLAGS += -DLLVM_VERSION:STRING=${LLVM_VERSION}
endif
ifneq (${LLVM_NAMESPACE},)
MY_CMAKE_FLAGS += -DLLVM_NAMESPACE:STRING=${LLVM_NAMESPACE}
endif
ifneq (${LLVM_STATIC},)
MY_CMAKE_FLAGS += -DLLVM_STATIC:BOOL=${LLVM_STATIC}
endif
ifneq (${USE_LLVM_BITCODE},)
MY_CMAKE_FLAGS += -DUSE_LLVM_BITCODE:BOOL=${USE_LLVM_BITCODE}
endif
ifneq (${USE_FAST_MATH},)
MY_CMAKE_FLAGS += -DUSE_FAST_MATH:BOOL=${USE_FAST_MATH}
endif
ifneq (${STOP_ON_WARNING},)
MY_CMAKE_FLAGS += -DSTOP_ON_WARNING:BOOL=${STOP_ON_WARNING}
endif
ifneq (${BUILD_SHARED_LIBS},)
MY_CMAKE_FLAGS += -DBUILD_SHARED_LIBS:BOOL=${BUILD_SHARED_LIBS}
endif
ifneq (${LINKSTATIC},)
MY_CMAKE_FLAGS += -DLINKSTATIC:BOOL=${LINKSTATIC}
endif
ifneq (${SOVERSION},)
MY_CMAKE_FLAGS += -DSOVERSION:STRING=${SOVERSION}
endif
ifneq (${OSL_LIBNAME_SUFFIX},)
MY_CMAKE_FLAGS += -DOSL_LIBNAME_SUFFIX:STRING=${OSL_LIBNAME_SUFFIX}
endif
ifneq (${OSL_BUILD_TESTS},)
MY_CMAKE_FLAGS += -DOSL_BUILD_TESTS:BOOL=${OSL_BUILD_TESTS}
endif
ifneq (${OSL_BUILD_SHADERS},)
MY_CMAKE_FLAGS += -DOSL_BUILD_SHADERS:BOOL=${OSL_BUILD_SHADERS}
endif
ifdef DEBUG
CMAKE_BUILD_TYPE=Debug
endif
ifdef PROFILE
CMAKE_BUILD_TYPE=RelWithDebInfo
endif
ifneq (${MYCC},)
MY_CMAKE_FLAGS += -DCMAKE_C_COMPILER:STRING="${MYCC}"
endif
ifneq (${MYCXX},)
MY_CMAKE_FLAGS += -DCMAKE_CXX_COMPILER:STRING="${MYCXX}"
endif
ifneq (${USE_CPP},)
MY_CMAKE_FLAGS += -DCMAKE_CXX_STANDARD=${USE_CPP}
endif
ifneq (${CMAKE_CXX_STANDARD},)
MY_CMAKE_FLAGS += -DCMAKE_CXX_STANDARD=${CMAKE_CXX_STANDARD}
endif
ifneq (${USE_LIBCPLUSPLUS},)
MY_CMAKE_FLAGS += -DUSE_LIBCPLUSPLUS:BOOL=${USE_LIBCPLUSPLUS}
endif
ifneq (${GLIBCXX_USE_CXX11_ABI},)
MY_CMAKE_FLAGS += -DGLIBCXX_USE_CXX11_ABI=${GLIBCXX_USE_CXX11_ABI}
endif
ifneq (${EXTRA_CPP_ARGS},)
MY_CMAKE_FLAGS += -DEXTRA_CPP_ARGS:STRING="${EXTRA_CPP_ARGS}"
endif
ifneq (${USE_SIMD},)
MY_CMAKE_FLAGS += -DUSE_SIMD:STRING="${USE_SIMD}"
endif
ifneq (${USE_BATCHED},)
MY_CMAKE_FLAGS += -DUSE_BATCHED:STRING="${USE_BATCHED}"
endif
ifneq (${VEC_REPORT},)
MY_CMAKE_FLAGS += -DVEC_REPORT:BOOL="${VEC_REPORT}"
endif
ifneq (${TEST},)
TEST_FLAGS += -R ${TEST}
endif
ifneq (${USE_CCACHE},)
MY_CMAKE_FLAGS += -DUSE_CCACHE:BOOL=${USE_CCACHE}
endif
ifeq (${USE_NINJA},1)
MY_CMAKE_FLAGS += -G Ninja
BUILDSENTINEL := build.ninja
endif
ifeq (${CODECOV},1)
CMAKE_BUILD_TYPE=Debug
MY_CMAKE_FLAGS += -DCODECOV:BOOL=${CODECOV}
endif
ifneq (${SANITIZE},)
MY_CMAKE_FLAGS += -DSANITIZE=${SANITIZE}
endif
ifneq (${CLANG_TIDY},)
MY_CMAKE_FLAGS += -DCLANG_TIDY:BOOL=1
endif
ifneq (${CLANG_TIDY_CHECKS},)
MY_CMAKE_FLAGS += -DCLANG_TIDY_CHECKS:STRING=${CLANG_TIDY_CHECKS}
endif
ifneq (${CLANG_TIDY_ARGS},)
MY_CMAKE_FLAGS += -DCLANG_TIDY_ARGS:STRING=${CLANG_TIDY_ARGS}
endif
ifneq (${CLANG_TIDY_FIX},)
MY_CMAKE_FLAGS += -DCLANG_TIDY_FIX:BOOL=${CLANG_TIDY_FIX}
MY_NINJA_FLAGS += -j 1
# N.B. when fixing, you don't want parallel jobs!
endif
ifneq (${CLANG_FORMAT_INCLUDES},)
MY_CMAKE_FLAGS += -DCLANG_FORMAT_INCLUDES:STRING=${CLANG_FORMAT_INCLUDES}
endif
ifneq (${CLANG_FORMAT_EXCLUDES},)
MY_CMAKE_FLAGS += -DCLANG_FORMAT_EXCLUDES:STRING=${CLANG_FORMAT_EXCLUDES}
endif
ifneq (${BUILD_MISSING_DEPS},)
MY_CMAKE_FLAGS += -DBUILD_MISSING_DEPS:BOOL=${BUILD_MISSING_DEPS}
endif
ifneq (${USE_OPTIX},)
MY_CMAKE_FLAGS += -DOSL_USE_OPTIX:BOOL=${USE_OPTIX}
endif
ifneq (${OSL_USE_OPTIX},)
MY_CMAKE_FLAGS += -DOSL_USE_OPTIX:BOOL=${OSL_USE_OPTIX}
endif
ifneq (${USE_PYTHON},)
MY_CMAKE_FLAGS += -DUSE_PYTHON:BOOL=${USE_PYTHON}
endif
ifneq (${PYTHON_VERSION},)
MY_CMAKE_FLAGS += -DPYTHON_VERSION:STRING=${PYTHON_VERSION}
endif
ifneq (${PYLIB_LIB_PREFIX},)
MY_CMAKE_FLAGS += -DPYLIB_LIB_PREFIX:BOOL=${PYLIB_LIB_PREFIX}
endif
ifneq (${PYLIB_INCLUDE_SONAME},)
MY_CMAKE_FLAGS += -DPYLIB_INCLUDE_SONAME:BOOL=${PYLIB_INCLUDE_SONAME}
endif
#$(info MY_CMAKE_FLAGS = ${MY_CMAKE_FLAGS})
#$(info MY_MAKE_FLAGS = ${MY_MAKE_FLAGS})
#########################################################################
#########################################################################
# Top-level documented targets
all: install
# 'make debug' is implemented via recursive make setting DEBUG
debug:
${MAKE} DEBUG=1 --no-print-directory
# 'make profile' is implemented via recursive make setting PROFILE
profile:
${MAKE} PROFILE=1 --no-print-directory
# 'make config' constructs the build directory and runs 'cmake' there,
# generating makefiles to build the project. For speed, it only does this when
# ${build_dir}/Makefile doesn't already exist, in which case we rely on the
# cmake generated makefiles to regenerate themselves when necessary.
config:
@ (if [ ! -e ${build_dir}/${BUILDSENTINEL} ] ; then \
${CMAKE} -E make_directory ${build_dir} ; \
cd ${build_dir} ; \
${CMAKE} -DCMAKE_BUILD_TYPE:STRING=${CMAKE_BUILD_TYPE} \
-DCMAKE_INSTALL_PREFIX=${INSTALL_PREFIX} \
${MY_CMAKE_FLAGS} ${working_dir} ; \
fi)
# 'make build' does a basic build (after first setting it up)
build: config
@ ( cd ${build_dir} ; \
${CMAKE} --build . --config ${CMAKE_BUILD_TYPE} \
)
# 'make install' builds everthing and installs it in 'dist'.
# Suppress pointless output from docs installation.
install: build
@ ( cd ${build_dir} ; \
${CMAKE} --build . --target install --config ${CMAKE_BUILD_TYPE} | grep -v '^-- \(Installing\|Up-to-date\|Set runtime path\)' \
)
# 'make package' builds everything and then makes an installable package
# (platform dependent -- may be .tar.gz, .sh, .dmg, .rpm, .deb. .exe)
package: install
@ ( cd ${build_dir} ; \
${CMAKE} --build . --target package --config ${CMAKE_BUILD_TYPE} \
)
# 'make package_source' makes an installable source package
# (platform dependent -- may be .tar.gz, .sh, .dmg, .rpm, .deb. .exe)
package_source: install
@ ( cd ${build_dir} ; \
${CMAKE} --build . --target package_source --config ${CMAKE_BUILD_TYPE} \
)
# 'make clang-format' runs clang-format on all source files (if it's installed)
clang-format: config
@ ( cd ${build_dir} ; \
${CMAKE} --build . --target clang-format --config ${CMAKE_BUILD_TYPE} \
)
# DEPRECATED: 'make dist' is just a synonym for 'make install'
dist : install
TEST_FLAGS += --force-new-ctest-process --output-on-failure
# 'make test' does a full build and then runs all tests
test: build
@ ${CMAKE} -E cmake_echo_color --switch=$(COLOR) --cyan "Running tests ${TEST_FLAGS}..."
@ ( cd ${build_dir} ; \
OSL_ROOT_DIR=${INSTALL_PREFIX} \
OSL_ROOT=${INSTALL_PREFIX} \
LD_LIBRARY_PATH=${INSTALL_PREFIX}/lib:${LD_LIBRARY_PATH} \
DYLD_LIBRARY_PATH=${INSTALL_PREFIX}/lib:${DYLD_LIBRARY_PATH} \
OIIO_LIBRARY_PATH=${INSTALL_PREFIX}/lib:${OIIO_LIBRARY_PATH} \
PYTHONPATH=${working_dir}/${build_dir}/lib/python/site-packages:${PYTHONPATH} \
ctest -E broken ${TEST_FLAGS} \
)
@ ( if [[ "${CODECOV}" == "1" ]] ; then \
cd ${build_dir} ; \
lcov -b . -d . -c -o cov.info ; \
lcov --remove cov.info "/usr*" -o cov.info ; \
genhtml -o ./cov -t "Test coverage" --num-spaces 4 cov.info ; \
fi )
# 'make clean' clears out the build directory for this platform
clean:
${CMAKE} -E remove_directory ${build_dir}
# 'make realclean' clears out both build and dist directories for this platform
realclean: clean
${CMAKE} -E remove_directory ${dist_dir}
# DEPRECATED: use 'make realclean'
nuke:
${CMAKE} -E remove_directory ${build_dir}
${CMAKE} -E remove_directory ${dist_dir}
#########################################################################
# 'make help' prints important make targets
help:
@echo "Targets:"
@echo " make Build and install optimized binaries and libraries"
@echo " make install Build and install optimized binaries and libraries"
@echo " make build Build only (no install) optimized binaries and libraries"
@echo " make config Just configure cmake, don't build"
@echo " make debug Build and install unoptimized with symbols"
@echo " make profile Build and install for profiling"
@echo " make clean Remove the temporary files in ${build_dir}"
@echo " make realclean Remove both ${build_dir} AND ${dist_dir}"
@echo " make test Run tests"
@echo " make testall Run all tests, even broken ones"
@echo " make clang-format Run clang-format on all the source files"
@echo ""
@echo "Helpful modifiers:"
@echo " C++ compiler and build process:"
@echo " VERBOSE=1 Show all compilation commands"
@echo " STOP_ON_WARNING=0 Do not stop building if compiler warns"
@echo " OSL_SITE=xx Use custom site build mods"
@echo " MYCC=xx MYCXX=yy Use custom compilers"
@echo " CMAKE_CXX_STANDARD=14 C++ standard to build with (default is 14)"
@echo " USE_LIBCPLUSPLUS=1 For clang, use libc++"
@echo " GLIBCXX_USE_CXX11_ABI=1 For gcc, use the new string ABI"
@echo " EXTRA_CPP_ARGS= Additional args to the C++ command"
@echo " USE_NINJA=1 Set up Ninja build (instead of make)"
@echo " USE_CCACHE=0 Disable ccache (even if available)"
@echo " CODECOV=1 Enable code coverage tests"
@echo " SANITIZE=name1,... Enable sanitizers (address, leak, thread)"
@echo " CLANG_TIDY=1 Run clang-tidy on all source (can be modified"
@echo " by CLANG_TIDY_ARGS=... and CLANG_TIDY_FIX=1"
@echo " CLANG_FORMAT_INCLUDES=... CLANG_FORMAT_EXCLUDES=..."
@echo " Customize files for 'make clang-format'"
@echo " Linking and libraries:"
@echo " BUILD_SHARED_LIBS=0 Build static library instead of shared"
@echo " LINKSTATIC=1 Link with static external libs when possible"
@echo " Dependency hints:"
@echo " For each dependeny Foo, defining ENABLE_Foo=0 disables it, even"
@echo " if found. And you can hint where to find it with Foo_ROOT=path"
@echo " Note that it is case sensitive!"
@echo " Finding and Using Dependencies:"
@echo " BOOST_ROOT=path Custom Boost installation"
@echo " USE_QT=0 Skip anything that needs Qt"
@echo " LLVM-related options:"
@echo " LLVM_VERSION=12.0 Specify which LLVM version to use"
@echo " LLVM_DIRECTORY=xx Specify where LLVM lives"
@echo " LLVM_NAMESPACE=xx Specify custom LLVM namespace"
@echo " LLVM_STATIC=1 Use static LLVM libraries"
@echo " USE_LLVM_BITCODE=0 Don't generate embedded LLVM bitcode"
@echo " OSL build-time options:"
@echo " INSTALL_PREFIX=path Set installation prefix (default: ${INSTALL_PREFIX})"
@echo " NAMESPACE=name Override namespace base name (default: OSL)"
@echo " USE_FAST_MATH=1 Use faster, but less accurate math (set to 0 for libm defaults)"
@echo " OSL_BUILD_TESTS=0 Don't build unit tests, testshade, testrender"
@echo " OSL_BUILD_SHADERS=0 Don't build any shaders"
@echo " USE_SIMD=arch Build with SIMD support (comma-separated choices:"
@echo " 0, sse2, sse3, ssse3, sse4.1, sse4.2, f16c,"
@echo " avx, avx2, avx512f)"
@echo " OSL_USE_OPTIX=1 Build the OptiX test renderer"
@echo " USE_BATCHED=targets Build batched SIMD execution of shaders for (comma-separated choices:"
@echo " 0, b8_AVX, b8_AVX2, b8_AVX2_noFMA,"
@echo " b8_AVX512, b8_AVX512_noFMA,"
@echo " b16_AVX512, b16_AVX512_noFMA)"
@echo " VEC_REPORT=0 Generate compiler vectorization reports"
@echo " make test, extra options:"
@echo " TEST=regex Run only tests matching the regex"
@echo ""