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EyetrackingExample_lastrun.py
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#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
This experiment was created using PsychoPy3 Experiment Builder (v2021.2.3),
on November 10, 2021, at 11:14
If you publish work using this script the most relevant publication is:
Peirce J, Gray JR, Simpson S, MacAskill M, Höchenberger R, Sogo H, Kastman E, Lindeløv JK. (2019)
PsychoPy2: Experiments in behavior made easy Behav Res 51: 195.
https://doi.org/10.3758/s13428-018-01193-y
"""
from __future__ import absolute_import, division
from psychopy import locale_setup
from psychopy import prefs
from psychopy import sound, gui, visual, core, data, event, logging, clock, colors
from psychopy.constants import (NOT_STARTED, STARTED, PLAYING, PAUSED,
STOPPED, FINISHED, PRESSED, RELEASED, FOREVER)
import numpy as np # whole numpy lib is available, prepend 'np.'
from numpy import (sin, cos, tan, log, log10, pi, average,
sqrt, std, deg2rad, rad2deg, linspace, asarray)
from numpy.random import random, randint, normal, shuffle, choice as randchoice
import os # handy system and path functions
import sys # to get file system encoding
from psychopy.hardware import keyboard
# Ensure that relative paths start from the same directory as this script
_thisDir = os.path.dirname(os.path.abspath(__file__))
os.chdir(_thisDir)
# Store info about the experiment session
psychopyVersion = '2021.2.3'
expName = 'EyetrackingExample' # from the Builder filename that created this script
expInfo = {'participant': '', 'session': '001'}
dlg = gui.DlgFromDict(dictionary=expInfo, sortKeys=False, title=expName)
if dlg.OK == False:
core.quit() # user pressed cancel
expInfo['date'] = data.getDateStr() # add a simple timestamp
expInfo['expName'] = expName
expInfo['psychopyVersion'] = psychopyVersion
# Data file name stem = absolute path + name; later add .psyexp, .csv, .log, etc
filename = _thisDir + os.sep + u'data/%s_%s_%s' % (expInfo['participant'], expName, expInfo['date'])
# An ExperimentHandler isn't essential but helps with data saving
thisExp = data.ExperimentHandler(name=expName, version='',
extraInfo=expInfo, runtimeInfo=None,
originPath='C:\\Users\\jonas\\Documents\\GitHub\\EyeTracking-Psychopy-Template\\EyetrackingExample_lastrun.py',
savePickle=True, saveWideText=True,
dataFileName=filename)
# save a log file for detail verbose info
logFile = logging.LogFile(filename+'.log', level=logging.EXP)
logging.console.setLevel(logging.WARNING) # this outputs to the screen, not a file
endExpNow = False # flag for 'escape' or other condition => quit the exp
frameTolerance = 0.001 # how close to onset before 'same' frame
# Start Code - component code to be run after the window creation
# Setup the Window
win = visual.Window(
size=(1024, 768), fullscr=True, screen=0,
winType='pyglet', allowGUI=False, allowStencil=False,
monitor='testMonitor', color=[0,0,0], colorSpace='rgb',
blendMode='avg', useFBO=True,
units='height')
# store frame rate of monitor if we can measure it
expInfo['frameRate'] = win.getActualFrameRate()
if expInfo['frameRate'] != None:
frameDur = 1.0 / round(expInfo['frameRate'])
else:
frameDur = 1.0 / 60.0 # could not measure, so guess
# Setup eyetracking
ioDevice = ioConfig = ioSession = ioServer = eyetracker = None
# create a default keyboard (e.g. to check for escape)
defaultKeyboard = keyboard.Keyboard()
# Initialize components for Routine "Start_Eyetracking"
Start_EyetrackingClock = core.Clock()
use_eyetracker = False
logger = None
if use_eyetracker==True:
from base_functionalities.logger import Logger
# path where to save the data
logger = Logger("C:\\Eyetracking\\EyetrackingData.csv")
# use for gaze point in user coordinate system
logger.add_key_to_log('left_gaze_point_in_user_coordinate_system')
logger.add_key_to_log('right_gaze_point_in_user_coordinate_system')
# use for recording if the eyepositiong is valid
logger.add_key_to_log('left_gaze_point_validity')
logger.add_key_to_log('right_gaze_point_validity')
# use for gaze point in origin user coordinate system
logger.add_key_to_log('left_gaze_origin_in_user_coordinate_system')
logger.add_key_to_log('right_gaze_origin_in_user_coordinate_system')
# use for gazepoint in display area
logger.add_key_to_log('left_gaze_point_on_display_area')
logger.add_key_to_log('right_gaze_point_on_display_area')
# use for system time
logger.add_key_to_log('system_time_stamp')
# use for pupil diameter recording
logger.add_key_to_log('left_pupil_diameter')
logger.add_key_to_log('right_pupil_diameter')
if use_eyetracker==True:
# start the recording
logger.start_recording()
# Initialize components for Routine "trial"
trialClock = core.Clock()
text = visual.TextStim(win=win, name='text',
text='This text could be a snippet',
font='Open Sans',
pos=(0, 0), height=0.1, wrapWidth=None, ori=0.0,
color='white', colorSpace='rgb', opacity=None,
languageStyle='LTR',
depth=0.0);
# Initialize components for Routine "End_Eyetracking"
End_EyetrackingClock = core.Clock()
if use_eyetracker == True:
# end the recording session
logger.stop_recording()
# Create some handy timers
globalClock = core.Clock() # to track the time since experiment started
routineTimer = core.CountdownTimer() # to track time remaining of each (non-slip) routine
# ------Prepare to start Routine "Start_Eyetracking"-------
continueRoutine = True
# update component parameters for each repeat
# keep track of which components have finished
Start_EyetrackingComponents = []
for thisComponent in Start_EyetrackingComponents:
thisComponent.tStart = None
thisComponent.tStop = None
thisComponent.tStartRefresh = None
thisComponent.tStopRefresh = None
if hasattr(thisComponent, 'status'):
thisComponent.status = NOT_STARTED
# reset timers
t = 0
_timeToFirstFrame = win.getFutureFlipTime(clock="now")
Start_EyetrackingClock.reset(-_timeToFirstFrame) # t0 is time of first possible flip
frameN = -1
# -------Run Routine "Start_Eyetracking"-------
while continueRoutine:
# get current time
t = Start_EyetrackingClock.getTime()
tThisFlip = win.getFutureFlipTime(clock=Start_EyetrackingClock)
tThisFlipGlobal = win.getFutureFlipTime(clock=None)
frameN = frameN + 1 # number of completed frames (so 0 is the first frame)
# update/draw components on each frame
# check for quit (typically the Esc key)
if endExpNow or defaultKeyboard.getKeys(keyList=["escape"]):
core.quit()
# check if all components have finished
if not continueRoutine: # a component has requested a forced-end of Routine
break
continueRoutine = False # will revert to True if at least one component still running
for thisComponent in Start_EyetrackingComponents:
if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
continueRoutine = True
break # at least one component has not yet finished
# refresh the screen
if continueRoutine: # don't flip if this routine is over or we'll get a blank screen
win.flip()
# -------Ending Routine "Start_Eyetracking"-------
for thisComponent in Start_EyetrackingComponents:
if hasattr(thisComponent, "setAutoDraw"):
thisComponent.setAutoDraw(False)
# the Routine "Start_Eyetracking" was not non-slip safe, so reset the non-slip timer
routineTimer.reset()
# ------Prepare to start Routine "trial"-------
continueRoutine = True
routineTimer.add(10.000000)
# update component parameters for each repeat
# keep track of which components have finished
trialComponents = [text]
for thisComponent in trialComponents:
thisComponent.tStart = None
thisComponent.tStop = None
thisComponent.tStartRefresh = None
thisComponent.tStopRefresh = None
if hasattr(thisComponent, 'status'):
thisComponent.status = NOT_STARTED
# reset timers
t = 0
_timeToFirstFrame = win.getFutureFlipTime(clock="now")
trialClock.reset(-_timeToFirstFrame) # t0 is time of first possible flip
frameN = -1
# -------Run Routine "trial"-------
while continueRoutine and routineTimer.getTime() > 0:
# get current time
t = trialClock.getTime()
tThisFlip = win.getFutureFlipTime(clock=trialClock)
tThisFlipGlobal = win.getFutureFlipTime(clock=None)
frameN = frameN + 1 # number of completed frames (so 0 is the first frame)
# update/draw components on each frame
# *text* updates
if text.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
# keep track of start time/frame for later
text.frameNStart = frameN # exact frame index
text.tStart = t # local t and not account for scr refresh
text.tStartRefresh = tThisFlipGlobal # on global time
win.timeOnFlip(text, 'tStartRefresh') # time at next scr refresh
text.setAutoDraw(True)
if text.status == STARTED:
# is it time to stop? (based on global clock, using actual start)
if tThisFlipGlobal > text.tStartRefresh + 10.0-frameTolerance:
# keep track of stop time/frame for later
text.tStop = t # not accounting for scr refresh
text.frameNStop = frameN # exact frame index
win.timeOnFlip(text, 'tStopRefresh') # time at next scr refresh
text.setAutoDraw(False)
# check for quit (typically the Esc key)
if endExpNow or defaultKeyboard.getKeys(keyList=["escape"]):
core.quit()
# check if all components have finished
if not continueRoutine: # a component has requested a forced-end of Routine
break
continueRoutine = False # will revert to True if at least one component still running
for thisComponent in trialComponents:
if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
continueRoutine = True
break # at least one component has not yet finished
# refresh the screen
if continueRoutine: # don't flip if this routine is over or we'll get a blank screen
win.flip()
# -------Ending Routine "trial"-------
for thisComponent in trialComponents:
if hasattr(thisComponent, "setAutoDraw"):
thisComponent.setAutoDraw(False)
thisExp.addData('text.started', text.tStartRefresh)
thisExp.addData('text.stopped', text.tStopRefresh)
# ------Prepare to start Routine "End_Eyetracking"-------
continueRoutine = True
# update component parameters for each repeat
# keep track of which components have finished
End_EyetrackingComponents = []
for thisComponent in End_EyetrackingComponents:
thisComponent.tStart = None
thisComponent.tStop = None
thisComponent.tStartRefresh = None
thisComponent.tStopRefresh = None
if hasattr(thisComponent, 'status'):
thisComponent.status = NOT_STARTED
# reset timers
t = 0
_timeToFirstFrame = win.getFutureFlipTime(clock="now")
End_EyetrackingClock.reset(-_timeToFirstFrame) # t0 is time of first possible flip
frameN = -1
# -------Run Routine "End_Eyetracking"-------
while continueRoutine:
# get current time
t = End_EyetrackingClock.getTime()
tThisFlip = win.getFutureFlipTime(clock=End_EyetrackingClock)
tThisFlipGlobal = win.getFutureFlipTime(clock=None)
frameN = frameN + 1 # number of completed frames (so 0 is the first frame)
# update/draw components on each frame
# check for quit (typically the Esc key)
if endExpNow or defaultKeyboard.getKeys(keyList=["escape"]):
core.quit()
# check if all components have finished
if not continueRoutine: # a component has requested a forced-end of Routine
break
continueRoutine = False # will revert to True if at least one component still running
for thisComponent in End_EyetrackingComponents:
if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
continueRoutine = True
break # at least one component has not yet finished
# refresh the screen
if continueRoutine: # don't flip if this routine is over or we'll get a blank screen
win.flip()
# -------Ending Routine "End_Eyetracking"-------
for thisComponent in End_EyetrackingComponents:
if hasattr(thisComponent, "setAutoDraw"):
thisComponent.setAutoDraw(False)
# the Routine "End_Eyetracking" was not non-slip safe, so reset the non-slip timer
routineTimer.reset()
# Flip one final time so any remaining win.callOnFlip()
# and win.timeOnFlip() tasks get executed before quitting
win.flip()
# these shouldn't be strictly necessary (should auto-save)
thisExp.saveAsWideText(filename+'.csv', delim='auto')
thisExp.saveAsPickle(filename)
logging.flush()
# make sure everything is closed down
thisExp.abort() # or data files will save again on exit
win.close()
core.quit()