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load.py
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from core import *
def load(script,olist):
f = None
cls,args,props = olist
if cls == "bg":
o = bg()
if cls == "testimony_blink":
o = testimony_blink(*args)
if cls == "fg":
o = fg()
if cls in ["bg","fg","testimony_blink"]:
for p in props:
setattr(o,p,props[p])
o.load(o.name)
if cls == "evidence":
o = evidence(props["id"])
if cls == "char":
o = portrait(*args)
if "blinkspeed" in props:
o.blink_sprite.blinkspeed = props["blinkspeed"]
if "blinkemo" in props:
o.set_blink_emotion(props["blinkemo"])
if "tsprite" in props:
for k in props["tsprite"]:
setattr(o.talk_sprite,k,props["tsprite"][k])
if "bsprite" in props:
for k in props["bsprite"]:
setattr(o.blink_sprite,k,props["bsprite"][k])
if cls == "mesh":
print "load mesh",args
o = mesh(*args)
print "mesh loaded",o
def f(o=o,props=props):
o.load(script)
if cls == "surf3d":
print "load surf3d"
o = surf3d(*args)
if cls == "ev_menu":
items = [evidence(x) for x in props["items"]]
del props["items"]
o = evidence_menu(items)
for p in props:
setattr(o,p,props[p])
o.layout()
if cls == "scroll":
o = scroll()
def f(o=o,props=props):
o.obs = []
for o2 in script.obs:
if getattr(o2,"id_name",None) in props["ob_ids"]:
o.obs.append(o2)
if cls == "zoomanim":
o = zoomanim()
def f(o=o,props=props):
o.obs = []
for o2 in script.obs:
if getattr(o2,"id_name",None) in props["ob_ids"]:
o.obs.append(o2)
if cls == "rotateanim":
o = rotateanim()
def f(o=o,props=props):
o.obs = []
for o2 in script.obs:
if getattr(o2,"id_name",None) in props["ob_ids"]:
o.obs.append(o2)
if cls in ["fadeanim","tintanim"]:
print cls
o = {"fadeanim":fadeanim,"tintanim":tintanim}[cls]()
def f(o=o,props=props):
o.obs = []
for o2 in script.obs:
if getattr(o2,"id_name",None) in props["ob_ids"]:
o.obs.append(o2)
if cls == "textbox":
o = textbox(*args)
if cls == "textblock":
o = textblock(*args)
if cls == "uglyarrow":
o = uglyarrow()
if props.get("_tb",""):
def f(o=o,props=props):
for tb in script.world.all:
if isinstance(tb,textbox):
o.textbox = tb
o.update()
if cls == "penalty":
o = penalty(*args)
if cls == "menu":
o = menu()
def f(o=o,props=props):
if o.options and not getattr(o,"selected",""):
o.selected = o.options[0]
if cls == "listmenu":
o = listmenu()
if cls == "examinemenu":
o = examine_menu(props["hide"])
o.bg = []
def f(o=o,props=props):
for o2 in script.obs:
if getattr(o2,"id_name",None) in props["bg_ids"]:
o.bg.append(o2)
if cls == "guiWait":
o = guiWait()
o.script = script
if cls == "button":
o = ws_button(None,props["s_text"])
if props.get("s_graphic",""):
graphic = props["s_graphic"]
graphic = assets.open_art(graphic)[0]
o.graphic = graphic
def func(*args):
script.goto_result(props["s_macroname"])
setattr(o,props["s_text"].replace(" ","_"),func)
if props["hold_func"]:
setattr(o,"hold_down_over",func)
if cls == "waitenter":
o = waitenter()
if cls == "delay":
o = delay()
if cls == "timer":
o = timer()
o.script = script
for p in props:
setattr(o,p,props[p])
o.cur_script = script
return o,f