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I am not sure this qualifies as a memory leak. Looking at the console output, and assuming that you encoding fps is the same as your camera, it seems like your machine cant keep up with the encoding process real time (hence the 0.3x output). Since it cant keep up, it keeps accumulating the frames in memory until they can be handled. Change the codec to a more efficient one and make sure that, if your codec targets the GPU, you are targeting the dedicated one. |
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Hey, I am a lab assistant in a lab that uses bonsai to record experiments. Recently, after working as intended, bonsai began using 100% CPU and flooding the RAM. Does someone have a fix for it? I'm adding all the computer specs while the program is running and after it finish
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