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priorityq.go
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priorityq.go
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// This example demonstrates a priority queue built using the heap interface.
package ds
import (
"container/heap"
)
// An Item is something we manage in a priority queue.
type Item struct {
value interface{} // The value of the item; arbitrary.
priority float64 // The priority of the item in the queue.
// The index is needed by update and is maintained by the heap.Interface methods.
index int // The index of the item in the heap.
}
// A PriorityQueue implements heap.Interface and holds Items.
type PriorityQueue []*Item
func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool {
// We want Pop to give us the highest, not lowest, priority so we use greater than here.
return pq[i].priority < pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
pq[i], pq[j] = pq[j], pq[i]
pq[i].index = i
pq[j].index = j
}
func (pq *PriorityQueue) Push(x interface{}) {
n := len(*pq)
item := x.(*Item)
item.index = n
*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
old := *pq
n := len(old)
item := old[n-1]
item.index = -1 // for safety
*pq = old[0 : n-1]
return item
}
// update modifies the priority and value of an Item in the queue.
func (pq *PriorityQueue) update(item *Item, value interface{}, priority float64) {
heap.Remove(pq, item.index)
item.value = value
item.priority = priority
heap.Push(pq, item)
}
type PriorityQ struct {
pq *PriorityQueue
}
func (q *PriorityQ) Init() {
q.pq = &PriorityQueue{}
}
func (q *PriorityQ) PushWithPriority(v interface{}, p float64) {
i := &Item{}
i.value = v
i.priority = p
heap.Push(q.pq, i)
}
func (q *PriorityQ) Pop() interface{} {
i := heap.Pop(q.pq).(*Item)
return i.value
}