Replies: 4 comments 26 replies
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More official that being in main repo?! It's not in separate repo because it doesn't work without bgfx itself, and because it depends on example harness (entry code) windowing support. |
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Some other people complain that bx and bimg are not part of bgfx repo... You could integrate bgfx into your build system and not even bother with bgfx.cmake, and none of that example harness. You keep repeating integrations, but there are no integrations outside of scope of examples. For example, NanoVG there just demonstrates that bgfx can be used for vector graphics, and Dear ImGui is used to control examples.
It seems you have certain expectation of how repository should be organized, and bgfx repo is not matching your expectation. It's like trying to force square peg in a round hole. I think you should treat bgfx as 3rdparty library, ignore bgfx repo layout, and copy only things you need to your repo. See how 3rdparty directory looks in bgfx (all those repos have different layout than what's in bgfx repo). |
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Hi @bkaradzic , I have managed to setup a cmake project using your I am very new to bgfx and imgui, can you please give me an idea of what to search for? I will do the homework I just need some advice. Thank you in advance. |
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I have fixed a problem related to cmake cache optimization that prevents it to ovewrite some imgui files, and i have added an usage section in the readme. |
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Hi Friends,
Maybe I am wrong but I see that the code required to use ImGui with bgfx is in
examples/common/imgui
, why not having an offcial port in a different repo like bgfx_imgui so it can be more official? That way the ImGui+bgfx docs, issues and contributions will be more visible and easy to find.Thank you for all the hard work.
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