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CHANGELOG.md

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Version Log

1.0.0 - 10 Mar 2024

  • Added a new feature that can drag and drop

0.9.3 - 09 Dec 2023

  • Fixed an issue where filenames were always set to ASCII-8BIT (#23)
  • Added stack trace code to the Ruby code.

0.9.2 - 01 Sep 2023

  • Added a new feature that can change the name of the script file in TreeViewer.
  • Fixed issue that can't open the TreeViewer when containing the dot more than one string inside script name.

0.9.0 - 30 Aug 2023

  • Fixed an issue that prevented extensions from being activated because of the database.

0.8.1 - 07 Jul 2023

  • Added a Script Explorer that allows users to add, remove, and refresh script files (#14)
  • Added a feature to hide the status bar.
  • Added MKXP-Z support on Mac.
  • Debug mode support (#16)
  • Added Linux support (PR #21)

0.0.12 - 22 Mar 2022

  • Added a feature that can execute game when pressing the key called F5 (#3)
  • Added a feature that can compile ruby files automatically when pressing the key called ctrl + s (#2)

0.0.10 - 09 Mar 2022

  • Added a new feature that can open the game folder in the visual studio code's workspace.
  • Allow the user to import scripts for RPG Maker XP on Windows or MacOS.
  • README.md was supplemented by using a translator.

0.0.5 - 08 Mar 2022

  • Removed * event that means to start the extension unconditionally when starting up the vscode

0.0.4 - 07 Mar 2022

  • Fixed the language of the hard coded logger message as in English.
  • Fixed the issue that line break character is changed empty string in plugins/rxscript.tb
  • Changed export folder name as Scripts

0.0.3 - 07 Mar 2022

  • Added a new event that can detect a file named Game.ini in the workspace folder.
  • Fixed the language of the hard coded logger message as in English.