Releases: bcakmakoglu/vue-flow
v1.39.2
What's Changed
Patch Changes
- #1565
90f573aThanks @bcakmakoglu! - Only capture pointer when a valid selection has started
Full Changelog: v1.39.1...v1.39.2
v1.39.1
What's Changed
Patch Changes
-
#1562
e83b1efThanks @bcakmakoglu! - Check if injected vue flow state matches options id, otherwise create new state -
#1562
e83b1efThanks @bcakmakoglu! - Prefer options id over scope id when finding vue flow internal state by id
Full Changelog: v1.39.0...v1.39.1
v1.39.0
What's Changed
Minor Changes
-
#1542
de75620Thanks @bcakmakoglu! - AddpaneClickDistanceoption. Allows specifying the distance between mousedown and mouseup in which a click would still be registered (by default0) -
#1535
1a812f3Thanks @bcakmakoglu! - AddautoPanSpeedprop. Allows specifying at what speed the pane moves when auto-panning via node-drag, selection-drag or connection-drag
Patch Changes
-
#1536
235d564Thanks @github-actions! - Dispatch click if drag move was attempted and threshold was not crossed, ignoring any movement that's too small to be considered a drag at all -
#1545
2910992Thanks @bcakmakoglu! - Prevent callingonSelectionEndwhen clicking a selection -
#1543
85c8d2dThanks @bcakmakoglu! - Handle pointer capture for selection on drag
Full Changelog: v1.38.5...v1.39.0
v1.38.5
What's Changed
Patch Changes
- #1530
e7bcca5Thanks @bcakmakoglu! - ignore minor mouse movements when marking a node drag as aborted
Full Changelog: v1.38.4...v1.38.5
v1.38.4
What's Changed
Patch Changes
- #1525
e8427cfThanks @bcakmakoglu! - Prevent duplicate node click event by checking if drag was actually aborted before emitting node-click
Full Changelog: v1.38.3...v1.38.4
v1.38.3
What's Changed
Patch Changes
- #1522
ccca803Thanks @bcakmakoglu! - EmitnodeClickevent when a node is dragged without exceeding the node drag threshold (i.e. no visible movement has happened)
Full Changelog: v1.38.2...v1.38.3
v1.38.2
What's Changed
Patch Changes
-
#1517
d2ec752Thanks @bcakmakoglu! - Usepostflush timing to re-observe node size when toggling node visibility -
#1514
6a0813eThanks @bcakmakoglu! - Avoid re-snapping to the same handle
Full Changelog: v1.38.1...v1.38.2
v1.38.1
What's Changed
Patch Changes
- #1510
4643676Thanks @bcakmakoglu! - Correct calculation of nodes inside selection rect
Full Changelog: v1.38.0...v1.38.1
v1.38.0
What's Changed
Minor Changes
-
#1492
f85ea42Thanks @bcakmakoglu! - Allow passing event target touseKeyPress -
#1492
f85ea42Thanks @bcakmakoglu! - Use pointer events to capture interactions onPanecmp and prevent selections from being cancelled when moving outside of thePanewhile holding selection key -
#1508
005b25bThanks @bcakmakoglu! - Use correct end handle position in connection line component and store handle positions during connections. -
#1502
30c81dcThanks @bcakmakoglu! - Allow passing a Record<string, any> as class to node/edge objects -
#1502
30c81dcThanks @bcakmakoglu! - Allow passing an array of strings as class to node/edge objects -
#1492
2dff0ddThanks @bcakmakoglu! - MakeuseKeyPresspublic and export it
Patch Changes
-
#1506
45e9d03Thanks @bcakmakoglu! - Removev-memofrom EdgeRenderer so that edges get their correct z-index applied -
#1494
09c32c5Thanks @bcakmakoglu! - Calculate correct handle position in handle lookup
Full Changelog: v1.37.1...v1.38.0
v1.37.1
What's Changed
Patch Changes
- #1483
6d4d2beThanks @bcakmakoglu! - Correct access of options id inuseVueFlow
Full Changelog: v1.37.0...v1.37.1