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In the colorization options for Gameboy, there is no option to set the gambatte colorization to GBC and no way to save an override in retroarch. This options sets a game specific color palette -> https://docs.libretro.com/library/gambatte/
The current GBC options hard code a specific color like GBC - Blue and do not allow the lookup of a game specific color
If you manually set the colorization to GBC in retroarch settings and attempt to save an override, the configuration is written over by the config generator
Detailed reproduction steps
Launch a Gameboy game with gambatte core, a good example is 'Bionic Commando'. The default color goes to green, but if you select the core option colorization of 'GBC' the game gets specific colorization. There is no way to persist this config currently in Batocera
Details of any attempts to fix this yourself
The current workaround is to manually edit libretroOptions.py generator to include an option to set coreSettings.save('gambatte_gb_colorization', ‘”GBC”’) manually instead of the default coreSettings.save('gambatte_gb_colorization', '"internal"')
Details of any modifications you have made to Batocera.
None. Fresh install of Batocera 40 and deleted and regenerated the system folder
Logs and data
No response
The text was updated successfully, but these errors were encountered:
I would change the elif option for GB - SmartColor to GB - Auto coreSettings.save('gambatte_gb_colorization', ‘”auto”’) and add a second option GBC with a value set of coreSettings.save('gambatte_gb_colorization', ‘”GBC”’)
Batocera build version
40 2024/08/01 01:28
Your architecture
X86_64
Your Graphic Processor Unit(s) (GPU)
Nvidia GeForce RTX 3060
Issue description
In the colorization options for Gameboy, there is no option to set the gambatte colorization to GBC and no way to save an override in retroarch. This options sets a game specific color palette -> https://docs.libretro.com/library/gambatte/
The current GBC options hard code a specific color like GBC - Blue and do not allow the lookup of a game specific color
If you manually set the colorization to GBC in retroarch settings and attempt to save an override, the configuration is written over by the config generator
Detailed reproduction steps
Launch a Gameboy game with gambatte core, a good example is 'Bionic Commando'. The default color goes to green, but if you select the core option colorization of 'GBC' the game gets specific colorization. There is no way to persist this config currently in Batocera
Details of any attempts to fix this yourself
The current workaround is to manually edit libretroOptions.py generator to include an option to set
coreSettings.save('gambatte_gb_colorization', ‘”GBC”’)
manually instead of the defaultcoreSettings.save('gambatte_gb_colorization', '"internal"')
Details of any modifications you have made to Batocera.
None. Fresh install of Batocera 40 and deleted and regenerated the
system
folderLogs and data
No response
The text was updated successfully, but these errors were encountered: