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types_character.go
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types_character.go
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/*
Copyright © 2014–5 Brad Ackerman.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package evego
import "sort"
// Character represents one EVE player toon.
type Character struct {
Name string `json:"name" xml:"name,attr"`
ID int `json:"id" xml:"characterID,attr"`
Corporation string `json:"corporation" xml:"corporationName,attr"`
CorporationID int `json:"corporationID" xml:"corporationID,attr"`
Alliance string `json:"alliance" xml:"allianceName,attr"`
AllianceID int `json:"allianceID" xml:"allianceID,attr"`
}
// CharacterSheet contains the character sheet information for a toon
// as provied by the /char/CharacterSheet.xml.aspx endpoint.
type CharacterSheet struct {
Character
Skills []Skill `json:"skills"`
}
// Skill is one of a character's injected skills.
type Skill struct {
Name string `json:"name"`
Group string `json:"group"`
GroupID int `json:"groupID"`
TypeID int `json:"typeID" xml:"typeID,attr"`
NumSkillpoints int `json:"numSkillpoints" xml:"skillpoints,attr"`
Level int `json:"level" xml:"level,attr"`
Published bool `json:"isPublished" xml:"published,attr"`
}
// Wrappers to sort skills using the standard library's sort package.
type skillsSorted []Skill
func (s skillsSorted) Len() int { return len(s) }
func (s skillsSorted) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s skillsSorted) Less(i, j int) bool {
return s[i].Group < s[j].Group || (s[i].Group == s[j].Group && s[i].Name < s[j].Name)
}
// SortSkills sorts the provided skill array by group and name.
func SortSkills(skills []Skill) {
sortMe := skillsSorted(skills)
sort.Sort(sortMe)
}