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carmel user interface design #6

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adriatic opened this issue Mar 3, 2017 · 0 comments
Open

carmel user interface design #6

adriatic opened this issue Mar 3, 2017 · 0 comments

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@adriatic
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adriatic commented Mar 3, 2017

Carmel being the application designed to facilitate the management of Catalog's samples (this includes KendoUI and Materialize Catalogs) requires pretty simple UI:

  1. Navigation UI needed to access the specific sample or the component where to add a new sample.
  2. Tag editor UI

Navigation UI

I propose to make it the same as the Catalog (reuse principle) - a design decision that will simplify the future merge of the Catalog with Carmel. Any location can be reached with three clicks

image
Image 1

Tag Editor

I propose to use the "central panel" (area where the sample is rendered) as the location for the Tag Editor. The Editor itself should be a composition of this very simple component:

image
Image 2

and a more elaborate form that is used to define other related metadata we would like to associate with each sample:

image
Image 3

Note this form will be properly redesigned to match our needs both in content and style.

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