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Is there a way to use async-std in Windows cdylibs that are being loaded/unloaded with LoadLibrary/FreeLibrary?
For this we'd have to ensure that before DllMain with PROCESS_DETACH returns, all threads that were spawned by async-std are no longer running. Unfortunately I do not have a clear overview over the intrinsic behaviour of async-std's thread pools, reactors (are they still a thing?) and whatnot, and the documentation was not that helpful in this particular matter.