-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathconfig.yml
857 lines (786 loc) · 25.3 KB
/
config.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
# Specify the time after which the item will despawn from the time it was spawned.
# The despawn time can be specified in the following format variations:
# - "1h" for 1 hour
# - "5m" for 5 minutes
# - "1h 5m" for 1 hour and 5 minutes
# - "1h 5m 5s" for 1 hour and 5 minutes 5 seconds
item-despawn-time: "5m"
# If set to false, players will not be able to place generator drops.
# If player places generator drop, it will lose all it
# values and will be turned into a normal block.
can-drops-be-placed: false
# If set to false, players will not be able to use generator drops or
# generator blocks in crafting recipes.
can-drops-be-used-in-crafting: false
# If set to false, players will not be able to use generator drops or
# generator blocks for smelting.
can-items-be-used-in-smelting: false
# If set to false, players will not be able to use generator drops or
# generator blocks in enchanting.
can-drops-be-used-in-enchanting: false
# If set to true, generators will not spawn drops when
# the owner of the generator is offline.
disable-generators-when-offline: true
# Each world listed here will have generators disabled.
# If empty, all worlds will have generators enabled.
disabled-worlds: []
# Should we give a generator instantly to players inventory
# when they break a generator? If set to false, the generator
# will be dropped on the ground.
instant-pickup: false
on-join:
# If enabled is set to false, when player joins, he will not receive
# the generator.
enabled: true
# What tier of generator should player be given on join.
generator-tier: 1
# How many generators should player be given on join.
generator-amount: 3
sell-command:
# If enabled is set to false, the command will not be registered.
enabled: true
# The command that will be used to sell all drops in inventory.
aliases:
- "sellall"
limits:
# Per-player generator limits
per-player:
# If enabled is set to false, the limit will not be checked.
enabled: false
# Should we use permissions for generator limit?
# If set to true, you will be able to set specific
# limits for each player. [gensplus.limit.<amount>]
# (ex: gensplus.limit.20)
use-permissions: false
# [OVERRIDES USE-PERMISSIONS]
# Should we use commands for generator limit?
# If set to true, you can set specific limits for each player
# by using the command /gensplus setlimit <player> <limit>
# (ex: /gensplus setlimit Notch 20).
use-commands: true
# The default generator limit for all players
default-limit: 20
# The placeholder that will be used in the limit placeholder
# if the limit-settings.enabled is set to false.
unlimited-placeholder: "unlimited"
# Per island generator limits. Supports IridiumSkyblock, SuperiorSkyblock,
# and Bentobox (only with Bentobox Levels addon)
per-island:
enabled: false
# How many generators should an island get per level.
# Format: "<startLevel>:<endLevel>:<amount>"
# Example: "1:5:1" means that between levels 1 and 5, the island will get 1 generator.
# Example: "6:10:2" means that between levels 6 and 10, the island will get 2 generators.
gens-per-level:
- "1:5:1"
- "6:10:2"
# Radius defines in how many blocks around the generator the player
# needs to be in order for the generator to be active.
radius:
# If not enabled, generators will always be active, even if
# player is not in the chunk radius.
enabled: true
# Should we use permissions for chunk radius?
# If set to true, you will be able to set specific
# chunk radius for each player. [gensplus.radius.<amount>]
# (ex: gensplus.radius.5)
use-permissions: true
# The default radius used if player has no permission
# or if use-permission is set to false.
default-radius: 50
multiplier:
# Should we use permissions for multiplier?
# If set to true, you will be able to set specific
# multipliers for each player. [gensplus.sell.multiplier.<amount>]
# (ex: gensplus.sell.multiplier.2)
use-permissions: true
# The default multiplier for all players
default-multiplier: 1
wands:
sell-wand:
enabled: true
# Action that will open the gui if enabled or upgrade the generator if upgrade gui
# is disabled. Available actions (case sensitive!):
# [LEFT_CLICK_BLOCK, RIGHT_CLICK_BLOCK]
action: "RIGHT_CLICK_BLOCK"
# If sneak-required is set to true, the player will need to sneak in order to
# open the gui or upgrade the generator.
sneak-required: true
# The material of the sell wand
material: "BLAZE_ROD"
# The name of the sell wand
name: "&e&lSell Wand"
# Unlimited uses prefix (if "uses" in game is set to -1, it will be replaced with this prefix)
unlimited-uses-prefix: "∞"
# The lore of the sell wand
lore:
- ""
- "&7Right click on a chest or a hopper to sell all drops!"
- "&e⌈ &fUses: &a%uses%"
- "&e⌊ &fMultiplier: &a%multiplier%"
- ""
guis:
# Gui to view generators by a command
generators-gui:
# If enabled is set to false, the command will not be registered.
enabled: true
# Title of the gui
title: "Generators"
# Number of rows in the gui
rows: 6
# The material of the buttons in the gui
material:
next-page: "ARROW"
previous-page: "ARROW"
close-button: "BARRIER"
border:
# If enabled is set to false, the border won't be displayed.
enabled: true
# Material of the border
material: "WHITE_STAINED_GLASS_PANE"
# Name of the border
name: " "
# Gui when upgrading generator
upgrade-gui:
# If enabled is set to false, upgrade gui will not be displayed
# and the generator will be upgraded instantly by Shift + Right Click-ing.
# on the generator.
enabled: true
# Action that will open the gui if enabled or upgrade the generator if upgrade gui
# is disabled. Available actions (case sensitive!):
# [LEFT_CLICK_BLOCK, RIGHT_CLICK_BLOCK]
action: "RIGHT_CLICK_BLOCK"
# If sneak-required is set to true, the player will need to sneak in order to
# open the gui or upgrade the generator.
sneak-required: true
upgradeOne:
first-line: "&e》 &nClick to upgrade generator!&e 《"
# If lore is not specified, the default lore will be used.
# The default lore can be specified in the following format:
# - %tier%" equals to the generator's tier
# - %speed%" is the generator's speed of spawning items
# - %price%" is the price of generator
# - %sellPrice%" is the sell price of generator drop
# - %spawnItem%" equals to what item will generator spawn
# - %blockType%" equals to block type of generator
# - %nextTier% equals to the next tier of generator
# - %nextSpeed% equals to the next speed of generator
# - %nextPrice% equals to the next price of generator
# - %nextSellPrice% equals to the next sell price of generator
# - %nextSpawnItem% equals to the next spawn item of generator
# - %nextBlockType% equals to the next block type of generator
lore:
- ""
- "&fMoney: &a%money%"
- "&fUpgrade Price: &a%upgradePrice%"
- ""
- "&eCurrent Details:"
- "&e⌈ &fTier: &a%tier%"
- "&eⅠ &fSpeed: &a%speed%"
- "&eⅠ &fPrice: &a%price%"
- "&e⌊ &fSell Price: &a%sellPrice%"
- ""
- "&eNext Details:"
- "&e⌈ &fTier: &a%nextTier%"
- "&eⅠ &fSpeed: &a%nextSpeed%"
- "&eⅠ &fPrice: &a%nextPrice%"
- "&e⌊ &fSell Price: &a%nextSellPrice%"
- ""
upgradeAll:
first-line: "&e》 &nClick to upgrade all generators!&e 《"
# If lore is not specified, the default lore will be used.
# The default lore can be specified in the following format:
# - %tier%" equals to the generator's tier
# - %speed%" is the generator's speed of spawning items
# - %price%" is the price of generator
# - %sellPrice%" is the sell price of generator drop
# - %spawnItem%" equals to what item will generator spawn
# - %blockType%" equals to block type of generator
# - %nextTier% equals to the next tier of generator
# - %nextSpeed% equals to the next speed of generator
# - %nextPrice% equals to the next price of generator
# - %nextSellPrice% equals to the next sell price of generator
# - %nextSpawnItem% equals to the next spawn item of generator
# - %nextBlockType% equals to the next block type of generator
lore:
- ""
- "&fMoney: &a%money%"
- "&fUpgrade Price: &a%upgradePrice%"
- ""
- "&eCurrent Details:"
- "&e⌈ &fTier: &a%tier%"
- "&eⅠ &fSpeed: &a%speed%"
- "&eⅠ &fPrice: &a%price%"
- "&e⌊ &fSell Price: &a%sellPrice%"
- ""
- "&eNext Details:"
- "&e⌈ &fTier: &a%nextTier%"
- "&eⅠ &fSpeed: &a%nextSpeed%"
- "&eⅠ &fPrice: &a%nextPrice%"
- "&e⌊ &fSell Price: &a%nextSellPrice%"
- ""
# Title of the gui
title: "Upgrade Generator"
# Number of rows in the gui
rows: 3
sell-gui:
# If enabled is set to false, the command will not be registered.
enabled: true
# Title of the gui
title: "Sell Drops"
# Number of rows in the gui
rows: 3
holograms:
# If enabled is set to false, holograms will not be shown
enabled: false
# The hologram view distance
view-distance: 300
events:
# time can be specified in the following format variations:
# - "1h" for 1 hour
# - "5m" for 5 minutes
# - "1h 5m" for 1 hour and 5 minutes
# - "1h 5m 5s" for 1 hour and 5 minutes and 5 seconds
# Time duration between events
time-between-events: "1h"
# Duration of each event
event-duration: "2m"
broadcast:
# If enabled is set to false, there will be no broadcast messages.
enabled: true
drop-event:
# If enabled is set to false, the event will not be registered.
enabled: true
# Name of the drop event
name: "Drop Event"
# Multiplier for the event
multiplier: 2
sell-event:
# If enabled is set to false, the event will not be registered.
enabled: true
# Name of the sell event
name: "Sell Event"
# Multiplier for the event
multiplier: 2
speed-event:
# If enabled is set to false, the event will not be registered.
enabled: true
# Name of the speed event
name: "Speed Event"
# Multiplier for the event
multiplier: 2
particles:
# If enabled is set to false, particles will not be displayed upon upgrade.
enabled: true
# Type of the particle. Make sure to use particles
# that are supported by your server version, otherwise,
# the particles will not be displayed. You can find
# all supported particles here:
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
type: "FIREWORKS_SPARK"
# Sound that will be played upon upgrade.
# You can find all supported sounds here:
# https://github.com/dieterblancke/DonatorJoinPlus/blob/master/spigot/src/main/java/com/dbsoftwares/djp/spigot/utils/XSound.java
sound: "ENTITY_FIREWORK_ROCKET_BLAST"
# If lore is not specified, the default lore will be used.
# The default lore can be specified in the following format:
# - %tier%" equals to the generator's tier
# - %speed%" is the generator's speed of spawning items
# - %price%" is the price of generator
# - %sellPrice%" is the sell price of generator drop
# - %spawnItem%" equals to what item will generator spawn
# - %blockType%" equals to block type of generator
default-lore:
- "&7Place down to start generating items!"
- ""
- "&e&l⌈ &6Tier: &7%tier%"
- "&e&lⅠ &6Speed: &7%speed%"
- "&e&lⅠ &6Price: &a%price%"
- "&e&l⌊ &6Sell Price: &a%sellPrice%"
- ""
- "&e&l⌈ &6Spawn Item: &7%spawnItem%"
- "&e&l⌊ &6Block Type: &7%blockType%"
# If itemSpawnLore is not specified, the default item spawn lore will be used.
# The default item spawn lore can be specified in the following format:
# - %sellPrice%" is the sell price of the generator drop
default-item-spawn-lore:
- "&7Type in chat &e/selldrops &6hand&8/&6all"
- "&7to sell the drops for &e%sellPrice%"
# If hologramLines is not specified, the default hologram lines will be used.
# The default hologram lines can be specified in the following format:
# Lines that will be displayed above the generator
# Lines can be specified in the following format:
# %name% will be replaced with the name of the generator
# %tier% will be replaced with the tier of the generator
# %speed% will be replaced with the speed of the generator
# %spawnItem% will be replaced with the item that generator spawns
# %sellPrice% will be replaced with the sell price of the generator
default-hologram-lines:
- "&a%name%"
- "&7Tier: &a%tier%"
- "&7Spawns each &a%speed% &7seconds &a%spawnItem%"
- "&7Sells for &a%sellPrice%"
# generators represent the generators that will be added in the gui,
# name is the name of the generator
# tier is the tier of the generator (each generator must have a unique tier)
# price is the price of the generator
# sellPrice is the sell price of the generator drop
# speed is the speed of the generator (how often it will spawn items)
# spawnItem is the item that generator will spawn
# blockType is the block type of the generator
# lore is the lore of the generator (if not specified, the default lore will be used)
# itemSpawnLore is the lore of the generator drop (if not specified, the default item spawn lore will be used)
# hologramLines is the hologram lines of the generator (if not specified, the default hologram lines will be used)
# dropDisplayName is the display name of the generator drop
# instantBreak is whether the generator can be instantly broken by SHIT + RIGHT-clicking or not
generators:
- name: "&e&lWheat Generator"
tier: 1
price: 1000.0
sellPrice: 10.0
speed: 20
spawnItem: "WHEAT"
blockType: "HAY_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&e%name%"
- "&7Tier: &e%tier%"
- "&7Spawns each &e%speed% &7seconds &e%spawnItem%"
- "&7Sells for &e%sellPrice%"
dropDisplayName: "&e&lWheat Drop"
instantBreak: false
- name: "&a&lMelon Generator"
tier: 2
price: 2000.0
sellPrice: 20.0
speed: 20
spawnItem: "MELON_SLICE"
blockType: "MELON"
lore: []
itemSpawnLore: []
hologramLines:
- "&a%name%"
- "&7Tier: &a%tier%"
- "&7Spawns each &a%speed% &7seconds &a%spawnItem%"
- "&7Sells for &a%sellPrice%"
dropDisplayName: "&a&lMelon Drop"
instantBreak: false
- name: "&8&lCoal Generator"
tier: 3
price: 3000.0
sellPrice: 25.0
speed: 20
spawnItem: "COAL"
blockType: "COAL_ORE"
lore: []
itemSpawnLore: []
hologramLines:
- "&8%name%"
- "&7Tier: &8%tier%"
- "&7Spawns each &8%speed% &7seconds &8%spawnItem%"
- "&7Sells for &8%sellPrice%"
dropDisplayName: "&8&lCoal Drop"
instantBreak: false
- name: "&8&lCoal Block Generator"
tier: 4
price: 4000.0
sellPrice: 50.0
speed: 20
spawnItem: "COAL_BLOCK"
blockType: "COAL_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&8%name%"
- "&7Tier: &8%tier%"
- "&7Spawns each &8%speed% &7seconds &8%spawnItem%"
- "&7Sells for &8%sellPrice%"
dropDisplayName: "&8&lCoal Block Drop"
instantBreak: false
- name: "&7&lIron Generator"
tier: 5
price: 5000.0
sellPrice: 75.0
speed: 20
spawnItem: "IRON_INGOT"
blockType: "IRON_ORE"
lore: []
itemSpawnLore: []
hologramLines:
- "&7%name%"
- "&7Tier: &7%tier%"
- "&7Spawns each &7%speed% &7seconds &7%spawnItem%"
- "&7Sells for &7%sellPrice%"
dropDisplayName: "&7&lIron Drop"
instantBreak: false
- name: "&7&lIron Block Generator"
tier: 6
price: 6000.0
sellPrice: 100.0
speed: 20
spawnItem: "IRON_BLOCK"
blockType: "IRON_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&7%name%"
- "&7Tier: &7%tier%"
- "&7Spawns each &7%speed% &7seconds &7%spawnItem%"
- "&7Sells for &7%sellPrice%"
dropDisplayName: "&f&lIron Block Drop"
instantBreak: false
- name: "&6&lGold Generator"
tier: 7
price: 7000.0
sellPrice: 150.0
speed: 20
spawnItem: "GOLD_INGOT"
blockType: "GOLD_ORE"
lore: []
itemSpawnLore: []
hologramLines:
- "&6%name%"
- "&7Tier: &6%tier%"
- "&7Spawns each &6%speed% &7seconds &6%spawnItem%"
- "&7Sells for &6%sellPrice%"
dropDisplayName: "&6&lGold Drop"
instantBreak: false
- name: "&6&lGold Block Generator"
tier: 8
price: 8000.0
sellPrice: 200.0
speed: 20
spawnItem: "GOLD_BLOCK"
blockType: "GOLD_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&6%name%"
- "&7Tier: &6%tier%"
- "&7Spawns each &6%speed% &7seconds &6%spawnItem%"
- "&7Sells for &6%sellPrice%"
dropDisplayName: "&6&lGold Block Drop"
instantBreak: false
- name: "&4&lRedstone Generator"
tier: 9
price: 9000.0
sellPrice: 300.0
speed: 20
spawnItem: "REDSTONE"
blockType: "REDSTONE_ORE"
lore: []
itemSpawnLore: []
hologramLines:
- "&4%name%"
- "&7Tier: &4%tier%"
- "&7Spawns each &4%speed% &7seconds &4%spawnItem%"
- "&7Sells for &4%sellPrice%"
dropDisplayName: "&4&lRedstone Drop"
instantBreak: false
- name: "&4&lRedstone Block Generator"
tier: 10
price: 10000.0
sellPrice: 400.0
speed: 20
spawnItem: "REDSTONE_BLOCK"
blockType: "REDSTONE_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&4%name%"
- "&7Tier: &4%tier%"
- "&7Spawns each &4%speed% &7seconds &4%spawnItem%"
- "&7Sells for &4%sellPrice%"
dropDisplayName: "&4&lRedstone Block Drop"
instantBreak: false
- name: "&b&lLapis Generator"
tier: 11
price: 11000.0
sellPrice: 500.0
speed: 20
spawnItem: "LAPIS_LAZULI"
blockType: "LAPIS_ORE"
lore: []
itemSpawnLore: []
hologramLines:
- "&b%name%"
- "&7Tier: &b%tier%"
- "&7Spawns each &b%speed% &7seconds &b%spawnItem%"
- "&7Sells for &b%sellPrice%"
dropDisplayName: "&b&lLapis Drop"
instantBreak: false
- name: "&b&lLapis Block Generator"
tier: 12
price: 12000.0
sellPrice: 600.0
speed: 20
spawnItem: "LAPIS_BLOCK"
blockType: "LAPIS_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&b%name%"
- "&7Tier: &b%tier%"
- "&7Spawns each &b%speed% &7seconds &b%spawnItem%"
- "&7Sells for &b%sellPrice%"
dropDisplayName: "&b&lLapis Block Drop"
instantBreak: false
- name: "&3&lDiamond Generator"
tier: 13
price: 13000.0
sellPrice: 700.0
speed: 20
spawnItem: "DIAMOND"
blockType: "DIAMOND_ORE"
lore: []
itemSpawnLore: []
hologramLines:
- "&3%name%"
- "&7Tier: &3%tier%"
- "&7Spawns each &3%speed% &7seconds &3%spawnItem%"
- "&7Sells for &3%sellPrice%"
dropDisplayName: "&3&lDiamond Drop"
instantBreak: false
- name: "&3&lDiamond Block Generator"
tier: 14
price: 14000.0
sellPrice: 800.0
speed: 20
spawnItem: "DIAMOND_BLOCK"
blockType: "DIAMOND_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&3%name%"
- "&7Tier: &3%tier%"
- "&7Spawns each &3%speed% &7seconds &3%spawnItem%"
- "&7Sells for &3%sellPrice%"
dropDisplayName: "&3&lDiamond Block Drop"
instantBreak: false
- name: "&a&lEmerald Generator"
tier: 15
price: 15000.0
sellPrice: 900.0
speed: 20
spawnItem: "EMERALD"
blockType: "EMERALD_ORE"
lore: []
itemSpawnLore: []
hologramLines:
- "&a%name%"
- "&7Tier: &a%tier%"
- "&7Spawns each &a%speed% &7seconds &a%spawnItem%"
- "&7Sells for &a%sellPrice%"
dropDisplayName: "&a&lEmerald Drop"
instantBreak: false
- name: "&a&lEmerald Block Generator"
tier: 16
price: 16000.0
sellPrice: 1000.0
speed: 20
spawnItem: "EMERALD_BLOCK"
blockType: "EMERALD_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&a%name%"
- "&7Tier: &a%tier%"
- "&7Spawns each &a%speed% &7seconds &a%spawnItem%"
- "&7Sells for &a%sellPrice%"
dropDisplayName: "&a&lEmerald Block Drop"
instantBreak: false
- name: "&d&lQuartz Generator"
tier: 17
price: 17000.0
sellPrice: 1100.0
speed: 20
spawnItem: "QUARTZ"
blockType: "NETHER_QUARTZ_ORE"
lore: []
itemSpawnLore: []
hologramLines:
- "&d%name%"
- "&7Tier: &d%tier%"
- "&7Spawns each &d%speed% &7seconds &d%spawnItem%"
- "&7Sells for &d%sellPrice%"
dropDisplayName: "&d&lQuartz Drop"
instantBreak: false
- name: "&d&lQuartz Block Generator"
tier: 18
price: 18000.0
sellPrice: 1200.0
speed: 20
spawnItem: "QUARTZ_BLOCK"
blockType: "QUARTZ_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&d%name%"
- "&7Tier: &d%tier%"
- "&7Spawns each &d%speed% &7seconds &d%spawnItem%"
- "&7Sells for &d%sellPrice%"
dropDisplayName: "&d&lQuartz Block Drop"
instantBreak: false
- name: "&f&lNetherite Scrap Generator"
tier: 19
price: 19000.0
sellPrice: 1300.0
speed: 20
spawnItem: "NETHERITE_SCRAP"
blockType: "ANCIENT_DEBRIS"
lore: []
itemSpawnLore: []
hologramLines:
- "&f%name%"
- "&7Tier: &f%tier%"
- "&7Spawns each &f%speed% &7seconds &f%spawnItem%"
- "&7Sells for &f%sellPrice%"
dropDisplayName: "&f&lNetherite Scrap Drop"
instantBreak: false
- name: "&f&lNetherite Ingot Generator"
tier: 20
price: 20000.0
sellPrice: 1400.0
speed: 20
spawnItem: "NETHERITE_INGOT"
blockType: "NETHERITE_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&f%name%"
- "&7Tier: &f%tier%"
- "&7Spawns each &f%speed% &7seconds &f%spawnItem%"
- "&7Sells for &f%sellPrice%"
dropDisplayName: "&f&lNetherite Ingot Drop"
instantBreak: false
- name: "&5&lAncient Debris Generator"
tier: 21
price: 21000.0
sellPrice: 1500.0
speed: 20
spawnItem: "ANCIENT_DEBRIS"
blockType: "ANCIENT_DEBRIS"
lore: []
itemSpawnLore: []
hologramLines:
- "&5%name%"
- "&7Tier: &5%tier%"
- "&7Spawns each &5%speed% &7seconds &5%spawnItem%"
- "&7Sells for &5%sellPrice%"
dropDisplayName: "&5&lAncient Debris Drop"
instantBreak: false
- name: "&5&lNether Star Generator"
tier: 22
price: 22000.0
sellPrice: 1600.0
speed: 20
spawnItem: "NETHER_STAR"
blockType: "BEACON"
lore: []
itemSpawnLore: []
hologramLines:
- "&5%name%"
- "&7Tier: &5%tier%"
- "&7Spawns each &5%speed% &7seconds &5%spawnItem%"
- "&7Sells for &5%sellPrice%"
dropDisplayName: "&5&lNether Star Drop"
instantBreak: false
- name: "&c&lCrying Obsidian Generator"
tier: 23
price: 23000.0
sellPrice: 1700.0
speed: 20
spawnItem: "CRYING_OBSIDIAN"
blockType: "CRYING_OBSIDIAN"
lore: []
itemSpawnLore: []
hologramLines:
- "&c%name%"
- "&7Tier: &c%tier%"
- "&7Spawns each &c%speed% &7seconds &c%spawnItem%"
- "&7Sells for &c%sellPrice%"
dropDisplayName: "&c&lDragon Egg Drop"
instantBreak: false
- name: "&4&lObsidian Rose Generator"
tier: 24
price: 24000.0
sellPrice: 1800.0
speed: 20
spawnItem: "WITHER_ROSE"
blockType: "RESPAWN_ANCHOR"
lore: []
itemSpawnLore: []
hologramLines:
- "&4%name%"
- "&7Tier: &4%tier%"
- "&7Spawns each &4%speed% &7seconds &4%spawnItem%"
- "&7Sells for &4%sellPrice%"
dropDisplayName: "&4&lWither Skeleton Skull Drop"
instantBreak: false
- name: "&8&lReinforced deepslate Generator"
tier: 25
price: 25000.0
sellPrice: 1900.0
speed: 20
spawnItem: "REINFORCED_DEEPSLATE"
blockType: "REINFORCED_DEEPSLATE"
lore: []
itemSpawnLore: []
hologramLines:
- "&8%name%"
- "&7Tier: &8%tier%"
- "&7Spawns each &8%speed% &7seconds &8%spawnItem%"
- "&7Sells for &8%sellPrice%"
dropDisplayName: "&8&lReinforced deepslate Drop"
instantBreak: false
- name: "&6&lMagma Block Generator"
tier: 26
price: 26000.0
sellPrice: 2000.0
speed: 20
spawnItem: "MAGMA_BLOCK"
blockType: "MAGMA_BLOCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&6%name%"
- "&7Tier: &6%tier%"
- "&7Spawns each &6%speed% &7seconds &6%spawnItem%"
- "&7Sells for &6%sellPrice%"
dropDisplayName: "&6&lMagma Block Drop"
instantBreak: false
- name: "&4&lBedrock Generator"
tier: 27
price: 27000.0
sellPrice: 2100.0
speed: 20
spawnItem: "BEDROCK"
blockType: "BEDROCK"
lore: []
itemSpawnLore: []
hologramLines:
- "&4%name%"
- "&7Tier: &4%tier%"
- "&7Spawns each &4%speed% &7seconds &4%spawnItem%"
- "&7Sells for &4%sellPrice%"
dropDisplayName: "&4&lBedrock Drop"
instantBreak: true
- name: "&e&lDragon Egg Generator"
tier: 28
price: 28000.0
sellPrice: 2200.0
speed: 20
spawnItem: "DRAGON_EGG"
blockType: "DRAGON_EGG"
lore: []
itemSpawnLore: []
hologramLines:
- "&e%name%"
- "&7Tier: &e%tier%"
- "&7Spawns each &e%speed% &7seconds &e%spawnItem%"
- "&7Sells for &e%sellPrice%"
dropDisplayName: "&e&lDragon Egg Drop"
instantBreak: true
developer-options:
debug: false