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Final Project files for ECS 289G - AI for Computational Storytelling

Interactive storytelling is an amalgamation of reading a story and playing a game. It is the art of narrating stories enhanced with technological interactive features to offer stories adapted to the constantly changing cultural ecosystem. We employ a unique methodology that involves feeding two custom-made stories to the systems. Then we define 21 metrics to judge and compare each system from the author's and player's perspectives. In terms of comparison of Parser-Based and Choice-Based Systems, we found that Choice-Based systems have more popularity in overall and most evaluation metrics. However, Parser-based systems have potential of being developed too and can be used by natural language, which make them easy to use.

Contents

Evaluation Results

Table summary of evaluated authoring systems

Table Summary

Comparison diagram of authoring systems based on 21 metrics

Comparison Diagram

Ranking Score Table

Ranking System

Contributors