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kazhash.c
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kazhash.c
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/*
* Hash Table Data Type
* Copyright (C) 1997 Kaz Kylheku <[email protected]>
*
* Free Software License:
*
* All rights are reserved by the author, with the following exceptions:
* Permission is granted to freely reproduce and distribute this software,
* possibly in exchange for a fee, provided that this copyright notice appears
* intact. Permission is also granted to adapt this software to produce
* derivative works, as long as the modified versions carry this copyright
* notice and additional notices stating that the work has been modified.
* This source code may be translated into executable form and incorporated
* into proprietary software; there is no requirement for such software to
* contain a copyright notice related to this source.
*
* $Id: kazhash.c,v 1.1 2001/05/10 03:45:47 mmessier Exp $
* $Name: $
*/
#include <stdlib.h>
#include <stddef.h>
#include <assert.h>
#include <string.h>
#define HASH_IMPLEMENTATION
#include "hash.h"
#ifdef KAZLIB_RCSID
static const char rcsid[] = "$Id: kazhash.c,v 1.1 2001/05/10 03:45:47 mmessier Exp $";
#endif
#define INIT_BITS 6
#define INIT_SIZE (1UL << (INIT_BITS)) /* must be power of two */
#define INIT_MASK ((INIT_SIZE) - 1)
#define next hash_next
#define key hash_key
#define data hash_data
#define hkey hash_hkey
#define table hash_table
#define nchains hash_nchains
#define nodecount hash_nodecount
#define maxcount hash_maxcount
#define highmark hash_highmark
#define lowmark hash_lowmark
#define compare hash_compare
#define function hash_function
#define allocnode hash_allocnode
#define freenode hash_freenode
#define context hash_context
#define mask hash_mask
#define dynamic hash_dynamic
#define table hash_table
#define chain hash_chain
static hnode_t *hnode_alloc(void *context);
static void hnode_free(hnode_t *node, void *context);
static hash_val_t hash_fun_default(const void *key);
static int hash_comp_default(const void *key1, const void *key2);
int hash_val_t_bit;
/*
* Compute the number of bits in the hash_val_t type. We know that hash_val_t
* is an unsigned integral type. Thus the highest value it can hold is a
* Mersenne number (power of two, less one). We initialize a hash_val_t
* object with this value and then shift bits out one by one while counting.
* Notes:
* 1. HASH_VAL_T_MAX is a Mersenne number---one that is one less than a power
* of two. This means that its binary representation consists of all one
* bits, and hence ``val'' is initialized to all one bits.
* 2. While bits remain in val, we increment the bit count and shift it to the
* right, replacing the topmost bit by zero.
*/
static void compute_bits(void)
{
hash_val_t val = HASH_VAL_T_MAX; /* 1 */
int bits = 0;
while (val) { /* 2 */
bits++;
val >>= 1;
}
hash_val_t_bit = bits;
}
/*
* Verify whether the given argument is a power of two.
*/
static int is_power_of_two(hash_val_t arg)
{
if (arg == 0)
return 0;
while ((arg & 1) == 0)
arg >>= 1;
return (arg == 1);
}
/*
* Compute a shift amount from a given table size
*/
static hash_val_t compute_mask(hashcount_t size)
{
assert (is_power_of_two(size));
assert (size >= 2);
return size - 1;
}
/*
* Initialize the table of pointers to null.
*/
static void clear_table(hash_t *hash)
{
hash_val_t i;
for (i = 0; i < hash->nchains; i++)
hash->table[i] = NULL;
}
/*
* Double the size of a dynamic table. This works as follows. Each chain splits
* into two adjacent chains. The shift amount increases by one, exposing an
* additional bit of each hashed key. For each node in the original chain, the
* value of this newly exposed bit will decide which of the two new chains will
* receive the node: if the bit is 1, the chain with the higher index will have
* the node, otherwise the lower chain will receive the node. In this manner,
* the hash table will continue to function exactly as before without having to
* rehash any of the keys.
* Notes:
* 1. Overflow check.
* 2. The new number of chains is twice the old number of chains.
* 3. The new mask is one bit wider than the previous, revealing a
* new bit in all hashed keys.
* 4. Allocate a new table of chain pointers that is twice as large as the
* previous one.
* 5. If the reallocation was successful, we perform the rest of the growth
* algorithm, otherwise we do nothing.
* 6. The exposed_bit variable holds a mask with which each hashed key can be
* AND-ed to test the value of its newly exposed bit.
* 7. Now loop over each chain in the table and sort its nodes into two
* chains based on the value of each node's newly exposed hash bit.
* 8. The low chain replaces the current chain. The high chain goes
* into the corresponding sister chain in the upper half of the table.
* 9. We have finished dealing with the chains and nodes. We now update
* the various bookeeping fields of the hash structure.
*/
static void grow_table(hash_t *hash)
{
hnode_t **newtable;
assert (2 * hash->nchains > hash->nchains); /* 1 */
newtable = realloc(hash->table,
sizeof *newtable * hash->nchains * 2); /* 4 */
if (newtable) { /* 5 */
hash_val_t mask = (hash->mask << 1) | 1; /* 3 */
hash_val_t exposed_bit = mask ^ hash->mask; /* 6 */
hash_val_t chain;
assert (mask != hash->mask);
for (chain = 0; chain < hash->nchains; chain++) { /* 7 */
hnode_t *low_chain = 0, *high_chain = 0, *hptr, *next;
for (hptr = newtable[chain]; hptr != 0; hptr = next) {
next = hptr->next;
if (hptr->hkey & exposed_bit) {
hptr->next = high_chain;
high_chain = hptr;
} else {
hptr->next = low_chain;
low_chain = hptr;
}
}
newtable[chain] = low_chain; /* 8 */
newtable[chain + hash->nchains] = high_chain;
}
hash->table = newtable; /* 9 */
hash->mask = mask;
hash->nchains *= 2;
hash->lowmark *= 2;
hash->highmark *= 2;
}
assert (hash_verify(hash));
}
/*
* Cut a table size in half. This is done by folding together adjacent chains
* and populating the lower half of the table with these chains. The chains are
* simply spliced together. Once this is done, the whole table is reallocated
* to a smaller object.
* Notes:
* 1. It is illegal to have a hash table with one slot. This would mean that
* hash->shift is equal to hash_val_t_bit, an illegal shift value.
* Also, other things could go wrong, such as hash->lowmark becoming zero.
* 2. Looping over each pair of sister chains, the low_chain is set to
* point to the head node of the chain in the lower half of the table,
* and high_chain points to the head node of the sister in the upper half.
* 3. The intent here is to compute a pointer to the last node of the
* lower chain into the low_tail variable. If this chain is empty,
* low_tail ends up with a null value.
* 4. If the lower chain is not empty, we simply tack the upper chain onto it.
* If the upper chain is a null pointer, nothing happens.
* 5. Otherwise if the lower chain is empty but the upper one is not,
* If the low chain is empty, but the high chain is not, then the
* high chain is simply transferred to the lower half of the table.
* 6. Otherwise if both chains are empty, there is nothing to do.
* 7. All the chain pointers are in the lower half of the table now, so
* we reallocate it to a smaller object. This, of course, invalidates
* all pointer-to-pointers which reference into the table from the
* first node of each chain.
* 8. Though it's unlikely, the reallocation may fail. In this case we
* pretend that the table _was_ reallocated to a smaller object.
* 9. Finally, update the various table parameters to reflect the new size.
*/
static void shrink_table(hash_t *hash)
{
hash_val_t chain, nchains;
hnode_t **newtable, *low_tail, *low_chain, *high_chain;
assert (hash->nchains >= 2); /* 1 */
nchains = hash->nchains / 2;
for (chain = 0; chain < nchains; chain++) {
low_chain = hash->table[chain]; /* 2 */
high_chain = hash->table[chain + nchains];
for (low_tail = low_chain; low_tail && low_tail->next; low_tail = low_tail->next)
; /* 3 */
if (low_chain != 0) /* 4 */
low_tail->next = high_chain;
else if (high_chain != 0) /* 5 */
hash->table[chain] = high_chain;
else
assert (hash->table[chain] == NULL); /* 6 */
}
newtable = realloc(hash->table,
sizeof *newtable * nchains); /* 7 */
if (newtable) /* 8 */
hash->table = newtable;
hash->mask >>= 1; /* 9 */
hash->nchains = nchains;
hash->lowmark /= 2;
hash->highmark /= 2;
assert (hash_verify(hash));
}
/*
* Create a dynamic hash table. Both the hash table structure and the table
* itself are dynamically allocated. Furthermore, the table is extendible in
* that it will automatically grow as its load factor increases beyond a
* certain threshold.
* Notes:
* 1. If the number of bits in the hash_val_t type has not been computed yet,
* we do so here, because this is likely to be the first function that the
* user calls.
* 2. Allocate a hash table control structure.
* 3. If a hash table control structure is successfully allocated, we
* proceed to initialize it. Otherwise we return a null pointer.
* 4. We try to allocate the table of hash chains.
* 5. If we were able to allocate the hash chain table, we can finish
* initializing the hash structure and the table. Otherwise, we must
* backtrack by freeing the hash structure.
* 6. INIT_SIZE should be a power of two. The high and low marks are always set
* to be twice the table size and half the table size respectively. When the
* number of nodes in the table grows beyond the high size (beyond load
* factor 2), it will double in size to cut the load factor down to about
* about 1. If the table shrinks down to or beneath load factor 0.5,
* it will shrink, bringing the load up to about 1. However, the table
* will never shrink beneath INIT_SIZE even if it's emptied.
* 7. This indicates that the table is dynamically allocated and dynamically
* resized on the fly. A table that has this value set to zero is
* assumed to be statically allocated and will not be resized.
* 8. The table of chains must be properly reset to all null pointers.
*/
hash_t *hash_create(hashcount_t maxcount, hash_comp_t compfun,
hash_fun_t hashfun)
{
hash_t *hash;
if (hash_val_t_bit == 0) /* 1 */
compute_bits();
hash = malloc(sizeof *hash); /* 2 */
if (hash) { /* 3 */
hash->table = malloc(sizeof *hash->table * INIT_SIZE); /* 4 */
if (hash->table) { /* 5 */
hash->nchains = INIT_SIZE; /* 6 */
hash->highmark = INIT_SIZE * 2;
hash->lowmark = INIT_SIZE / 2;
hash->nodecount = 0;
hash->maxcount = maxcount;
hash->compare = compfun ? compfun : hash_comp_default;
hash->function = hashfun ? hashfun : hash_fun_default;
hash->allocnode = hnode_alloc;
hash->freenode = hnode_free;
hash->context = NULL;
hash->mask = INIT_MASK;
hash->dynamic = 1; /* 7 */
clear_table(hash); /* 8 */
assert (hash_verify(hash));
return hash;
}
free(hash);
}
return NULL;
}
/*
* Select a different set of node allocator routines.
*/
void hash_set_allocator(hash_t *hash, hnode_alloc_t al,
hnode_free_t fr, void *context)
{
assert (hash_count(hash) == 0);
assert ((al == 0 && fr == 0) || (al != 0 && fr != 0));
hash->allocnode = al ? al : hnode_alloc;
hash->freenode = fr ? fr : hnode_free;
hash->context = context;
}
/*
* Free every node in the hash using the hash->freenode() function pointer, and
* cause the hash to become empty.
*/
void hash_free_nodes(hash_t *hash)
{
hscan_t hs;
hnode_t *node;
hash_scan_begin(&hs, hash);
while ((node = hash_scan_next(&hs))) {
hash_scan_delete(hash, node);
hash->freenode(node, hash->context);
}
hash->nodecount = 0;
clear_table(hash);
}
/*
* Obsolescent function for removing all nodes from a table,
* freeing them and then freeing the table all in one step.
*/
void hash_free(hash_t *hash)
{
#ifdef KAZLIB_OBSOLESCENT_DEBUG
assert ("call to obsolescent function hash_free()" && 0);
#endif
hash_free_nodes(hash);
hash_destroy(hash);
}
/*
* Free a dynamic hash table structure.
*/
void hash_destroy(hash_t *hash)
{
assert (hash_val_t_bit != 0);
assert (hash_isempty(hash));
free(hash->table);
free(hash);
}
/*
* Initialize a user supplied hash structure. The user also supplies a table of
* chains which is assigned to the hash structure. The table is static---it
* will not grow or shrink.
* 1. See note 1. in hash_create().
* 2. The user supplied array of pointers hopefully contains nchains nodes.
* 3. See note 7. in hash_create().
* 4. We must dynamically compute the mask from the given power of two table
* size.
* 5. The user supplied table can't be assumed to contain null pointers,
* so we reset it here.
*/
hash_t *hash_init(hash_t *hash, hashcount_t maxcount,
hash_comp_t compfun, hash_fun_t hashfun, hnode_t **table,
hashcount_t nchains)
{
if (hash_val_t_bit == 0) /* 1 */
compute_bits();
assert (is_power_of_two(nchains));
hash->table = table; /* 2 */
hash->nchains = nchains;
hash->nodecount = 0;
hash->maxcount = maxcount;
hash->compare = compfun ? compfun : hash_comp_default;
hash->function = hashfun ? hashfun : hash_fun_default;
hash->dynamic = 0; /* 3 */
hash->mask = compute_mask(nchains); /* 4 */
clear_table(hash); /* 5 */
assert (hash_verify(hash));
return hash;
}
/*
* Reset the hash scanner so that the next element retrieved by
* hash_scan_next() shall be the first element on the first non-empty chain.
* Notes:
* 1. Locate the first non empty chain.
* 2. If an empty chain is found, remember which one it is and set the next
* pointer to refer to its first element.
* 3. Otherwise if a chain is not found, set the next pointer to NULL
* so that hash_scan_next() shall indicate failure.
*/
void hash_scan_begin(hscan_t *scan, hash_t *hash)
{
hash_val_t nchains = hash->nchains;
hash_val_t chain;
scan->table = hash;
/* 1 */
for (chain = 0; chain < nchains && hash->table[chain] == 0; chain++)
;
if (chain < nchains) { /* 2 */
scan->chain = chain;
scan->next = hash->table[chain];
} else { /* 3 */
scan->next = NULL;
}
}
/*
* Retrieve the next node from the hash table, and update the pointer
* for the next invocation of hash_scan_next().
* Notes:
* 1. Remember the next pointer in a temporary value so that it can be
* returned.
* 2. This assertion essentially checks whether the module has been properly
* initialized. The first point of interaction with the module should be
* either hash_create() or hash_init(), both of which set hash_val_t_bit to
* a non zero value.
* 3. If the next pointer we are returning is not NULL, then the user is
* allowed to call hash_scan_next() again. We prepare the new next pointer
* for that call right now. That way the user is allowed to delete the node
* we are about to return, since we will no longer be needing it to locate
* the next node.
* 4. If there is a next node in the chain (next->next), then that becomes the
* new next node, otherwise ...
* 5. We have exhausted the current chain, and must locate the next subsequent
* non-empty chain in the table.
* 6. If a non-empty chain is found, the first element of that chain becomes
* the new next node. Otherwise there is no new next node and we set the
* pointer to NULL so that the next time hash_scan_next() is called, a null
* pointer shall be immediately returned.
*/
hnode_t *hash_scan_next(hscan_t *scan)
{
hnode_t *next = scan->next; /* 1 */
hash_t *hash = scan->table;
hash_val_t chain = scan->chain + 1;
hash_val_t nchains = hash->nchains;
assert (hash_val_t_bit != 0); /* 2 */
if (next) { /* 3 */
if (next->next) { /* 4 */
scan->next = next->next;
} else {
while (chain < nchains && hash->table[chain] == 0) /* 5 */
chain++;
if (chain < nchains) { /* 6 */
scan->chain = chain;
scan->next = hash->table[chain];
} else {
scan->next = NULL;
}
}
}
return next;
}
/*
* Insert a node into the hash table.
* Notes:
* 1. It's illegal to insert more than the maximum number of nodes. The client
* should verify that the hash table is not full before attempting an
* insertion.
* 2. The same key may not be inserted into a table twice.
* 3. If the table is dynamic and the load factor is already at >= 2,
* grow the table.
* 4. We take the bottom N bits of the hash value to derive the chain index,
* where N is the base 2 logarithm of the size of the hash table.
*/
void hash_insert(hash_t *hash, hnode_t *node, const void *key)
{
hash_val_t hkey, chain;
assert (hash_val_t_bit != 0);
assert (node->next == NULL);
assert (hash->nodecount < hash->maxcount); /* 1 */
assert (hash_lookup(hash, key) == NULL); /* 2 */
if (hash->dynamic && hash->nodecount >= hash->highmark) /* 3 */
grow_table(hash);
hkey = hash->function(key);
chain = hkey & hash->mask; /* 4 */
node->key = key;
node->hkey = hkey;
node->next = hash->table[chain];
hash->table[chain] = node;
hash->nodecount++;
assert (hash_verify(hash));
}
/*
* Find a node in the hash table and return a pointer to it.
* Notes:
* 1. We hash the key and keep the entire hash value. As an optimization, when
* we descend down the chain, we can compare hash values first and only if
* hash values match do we perform a full key comparison.
* 2. To locate the chain from among 2^N chains, we look at the lower N bits of
* the hash value by anding them with the current mask.
* 3. Looping through the chain, we compare the stored hash value inside each
* node against our computed hash. If they match, then we do a full
* comparison between the unhashed keys. If these match, we have located the
* entry.
*/
hnode_t *hash_lookup(hash_t *hash, const void *key)
{
hash_val_t hkey, chain;
hnode_t *nptr;
hkey = hash->function(key); /* 1 */
chain = hkey & hash->mask; /* 2 */
for (nptr = hash->table[chain]; nptr; nptr = nptr->next) { /* 3 */
if (nptr->hkey == hkey && hash->compare(nptr->key, key) == 0)
return nptr;
}
return NULL;
}
/*
* Delete the given node from the hash table. Since the chains
* are singly linked, we must locate the start of the node's chain
* and traverse.
* Notes:
* 1. The node must belong to this hash table, and its key must not have
* been tampered with.
* 2. If this deletion will take the node count below the low mark, we
* shrink the table now.
* 3. Determine which chain the node belongs to, and fetch the pointer
* to the first node in this chain.
* 4. If the node being deleted is the first node in the chain, then
* simply update the chain head pointer.
* 5. Otherwise advance to the node's predecessor, and splice out
* by updating the predecessor's next pointer.
* 6. Indicate that the node is no longer in a hash table.
*/
hnode_t *hash_delete(hash_t *hash, hnode_t *node)
{
hash_val_t chain;
hnode_t *hptr;
assert (hash_lookup(hash, node->key) == node); /* 1 */
assert (hash_val_t_bit != 0);
if (hash->dynamic && hash->nodecount <= hash->lowmark
&& hash->nodecount > INIT_SIZE)
shrink_table(hash); /* 2 */
chain = node->hkey & hash->mask; /* 3 */
hptr = hash->table[chain];
if (hptr == node) { /* 4 */
hash->table[chain] = node->next;
} else {
while (hptr->next != node) { /* 5 */
assert (hptr != 0);
hptr = hptr->next;
}
assert (hptr->next == node);
hptr->next = node->next;
}
hash->nodecount--;
assert (hash_verify(hash));
node->next = NULL; /* 6 */
return node;
}
int hash_alloc_insert(hash_t *hash, const void *key, void *data)
{
hnode_t *node = hash->allocnode(hash->context);
if (node) {
hnode_init(node, data);
hash_insert(hash, node, key);
return 1;
}
return 0;
}
void hash_delete_free(hash_t *hash, hnode_t *node)
{
hash_delete(hash, node);
hash->freenode(node, hash->context);
}
/*
* Exactly like hash_delete, except does not trigger table shrinkage. This is to be
* used from within a hash table scan operation. See notes for hash_delete.
*/
hnode_t *hash_scan_delete(hash_t *hash, hnode_t *node)
{
hash_val_t chain;
hnode_t *hptr;
assert (hash_lookup(hash, node->key) == node);
assert (hash_val_t_bit != 0);
chain = node->hkey & hash->mask;
hptr = hash->table[chain];
if (hptr == node) {
hash->table[chain] = node->next;
} else {
while (hptr->next != node)
hptr = hptr->next;
hptr->next = node->next;
}
hash->nodecount--;
assert (hash_verify(hash));
node->next = NULL;
return node;
}
/*
* Like hash_delete_free but based on hash_scan_delete.
*/
void hash_scan_delfree(hash_t *hash, hnode_t *node)
{
hash_scan_delete(hash, node);
hash->freenode(node, hash->context);
}
/*
* Verify whether the given object is a valid hash table. This means
* Notes:
* 1. If the hash table is dynamic, verify whether the high and
* low expansion/shrinkage thresholds are powers of two.
* 2. Count all nodes in the table, and test each hash value
* to see whether it is correct for the node's chain.
*/
int hash_verify(hash_t *hash)
{
hashcount_t count = 0;
hash_val_t chain;
hnode_t *hptr;
if (hash->dynamic) { /* 1 */
if (hash->lowmark >= hash->highmark)
return 0;
if (!is_power_of_two(hash->highmark))
return 0;
if (!is_power_of_two(hash->lowmark))
return 0;
}
for (chain = 0; chain < hash->nchains; chain++) { /* 2 */
for (hptr = hash->table[chain]; hptr != 0; hptr = hptr->next) {
if ((hptr->hkey & hash->mask) != chain)
return 0;
count++;
}
}
if (count != hash->nodecount)
return 0;
return 1;
}
/*
* Test whether the hash table is full and return 1 if this is true,
* 0 if it is false.
*/
#undef hash_isfull
int hash_isfull(hash_t *hash)
{
return hash->nodecount == hash->maxcount;
}
/*
* Test whether the hash table is empty and return 1 if this is true,
* 0 if it is false.
*/
#undef hash_isempty
int hash_isempty(hash_t *hash)
{
return hash->nodecount == 0;
}
static hnode_t *hnode_alloc(void *context)
{
return malloc(sizeof *hnode_alloc(NULL));
}
static void hnode_free(hnode_t *node, void *context)
{
free(node);
}
/*
* Create a hash table node dynamically and assign it the given data.
*/
hnode_t *hnode_create(void *data)
{
hnode_t *node = malloc(sizeof *node);
if (node) {
node->data = data;
node->next = NULL;
}
return node;
}
/*
* Initialize a client-supplied node
*/
hnode_t *hnode_init(hnode_t *hnode, void *data)
{
hnode->data = data;
hnode->next = NULL;
return hnode;
}
/*
* Destroy a dynamically allocated node.
*/
void hnode_destroy(hnode_t *hnode)
{
free(hnode);
}
#undef hnode_put
void hnode_put(hnode_t *node, void *data)
{
node->data = data;
}
#undef hnode_get
void *hnode_get(hnode_t *node)
{
return node->data;
}
#undef hnode_getkey
const void *hnode_getkey(hnode_t *node)
{
return node->key;
}
#undef hash_count
hashcount_t hash_count(hash_t *hash)
{
return hash->nodecount;
}
#undef hash_size
hashcount_t hash_size(hash_t *hash)
{
return hash->nchains;
}
static hash_val_t hash_fun_default(const void *key)
{
static unsigned long randbox[] = {
0x49848f1bU, 0xe6255dbaU, 0x36da5bdcU, 0x47bf94e9U,
0x8cbcce22U, 0x559fc06aU, 0xd268f536U, 0xe10af79aU,
0xc1af4d69U, 0x1d2917b5U, 0xec4c304dU, 0x9ee5016cU,
0x69232f74U, 0xfead7bb3U, 0xe9089ab6U, 0xf012f6aeU,
};
const unsigned char *str = key;
hash_val_t acc = 0;
while (*str) {
acc ^= randbox[(*str + acc) & 0xf];
acc = (acc << 1) | (acc >> 31);
acc &= 0xffffffffU;
acc ^= randbox[((*str++ >> 4) + acc) & 0xf];
acc = (acc << 2) | (acc >> 30);
acc &= 0xffffffffU;
}
return acc;
}
static int hash_comp_default(const void *key1, const void *key2)
{
return strcmp(key1, key2);
}
#ifdef KAZLIB_TEST_MAIN
#include <stdio.h>
#include <ctype.h>
#include <stdarg.h>
typedef char input_t[256];
static int tokenize(char *string, ...)
{
char **tokptr;
va_list arglist;
int tokcount = 0;
va_start(arglist, string);
tokptr = va_arg(arglist, char **);
while (tokptr) {
while (*string && isspace((unsigned char) *string))
string++;
if (!*string)
break;
*tokptr = string;
while (*string && !isspace((unsigned char) *string))
string++;
tokptr = va_arg(arglist, char **);
tokcount++;
if (!*string)
break;
*string++ = 0;
}
va_end(arglist);
return tokcount;
}
static char *dupstring(char *str)
{
int sz = strlen(str) + 1;
char *new = malloc(sz);
if (new)
memcpy(new, str, sz);
return new;
}
static hnode_t *new_node(void *c)
{
static hnode_t few[5];
static int count;
if (count < 5)
return few + count++;
return NULL;
}
static void del_node(hnode_t *n, void *c)
{
}
int main(void)
{
input_t in;
hash_t *h = hash_create(HASHCOUNT_T_MAX, 0, 0);
hnode_t *hn;
hscan_t hs;
char *tok1, *tok2, *val;
const char *key;
int prompt = 0;
char *help =
"a <key> <val> add value to hash table\n"
"d <key> delete value from hash table\n"
"l <key> lookup value in hash table\n"
"n show size of hash table\n"
"c show number of entries\n"
"t dump whole hash table\n"
"+ increase hash table (private func)\n"
"- decrease hash table (private func)\n"
"b print hash_t_bit value\n"
"p turn prompt on\n"
"s switch to non-functioning allocator\n"
"q quit";
if (!h)
puts("hash_create failed");
for (;;) {
if (prompt)
putchar('>');
fflush(stdout);
if (!fgets(in, sizeof(input_t), stdin))
break;
switch(in[0]) {
case '?':
puts(help);
break;
case 'b':
printf("%d\n", hash_val_t_bit);
break;
case 'a':
if (tokenize(in+1, &tok1, &tok2, (char **) 0) != 2) {
puts("what?");
break;
}
key = dupstring(tok1);
val = dupstring(tok2);
if (!key || !val) {
puts("out of memory");
free((void *) key);
free(val);
}
if (!hash_alloc_insert(h, key, val)) {
puts("hash_alloc_insert failed");
free((void *) key);
free(val);
break;
}
break;
case 'd':
if (tokenize(in+1, &tok1, (char **) 0) != 1) {
puts("what?");
break;
}
hn = hash_lookup(h, tok1);
if (!hn) {
puts("hash_lookup failed");
break;
}
val = hnode_get(hn);
key = hnode_getkey(hn);
hash_scan_delfree(h, hn);
free((void *) key);
free(val);
break;
case 'l':
if (tokenize(in+1, &tok1, (char **) 0) != 1) {
puts("what?");
break;
}
hn = hash_lookup(h, tok1);
if (!hn) {
puts("hash_lookup failed");
break;
}
val = hnode_get(hn);
puts(val);
break;
case 'n':
printf("%lu\n", (unsigned long) hash_size(h));
break;
case 'c':
printf("%lu\n", (unsigned long) hash_count(h));