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Nodes should keep moving some amount in freeplay. This feature got beaned when I added the circle collider to the tip of the line render
The text was updated successfully, but these errors were encountered:
ameddin73
Successfully merging a pull request may close this issue.
Nodes should keep moving some amount in freeplay. This feature got beaned when I added the circle collider to the tip of the line render
The text was updated successfully, but these errors were encountered: