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To change an existing model, you must first examine its properties. To do this, we first print out the ToC of an SCR/MD file. Next, we need to construct a JSON conversion rule that has the same values as we just saw in the ToC.
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To change an existing model, you must first examine its properties. To do this, we first print out the ToC of an SCR/MD file. Next, we need to construct a JSON conversion rule that has the same values as we just saw in the ToC. Optionally we can validate our 3D file against the generated rules.
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Make sure that your custom model has the same parent-child relationships. Also make sure that your custom model has the same vertex attributes as the source model.
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- VertexOffset <=> Vertex Position Strip
@@ -80,6 +84,19 @@ Make sure that your custom model has the same parent-child relationships. Also m
Right click on a random entity that you wish to export and choose `Export as Wavefront` to generate a wavefront object and material file along with all referenced textures. It should be ready to be imported into blender or any other 3D modeling software. Be sure to enable backface culling in your external rendering software to view the objects properly, otherwise only the black hull will be visible for most objects.
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