Releases: allenai/ai2thor
Releases · allenai/ai2thor
3.3.3
3.3.2
- #796 removes rogue trigger collider for toilet paper in FloorPlan424. Solves #794.
- #795 adds some visibility points to counter tops such that they are visible from more positions. (Solves issue mentioned internally by @sagadre.)
- #786 doesn't redo all the object ID calculations once an object is removed from the scene. Partially solves #773.
- #780 now supports the
RandomizeMaterials
action with image synthesis on (e.g., rendering instance segmentation or depth frames).
3.3.1
3.3.0
3.2.1
- #771 Adds
fillLiquid
to an object's metadata. - #769 Bug fixes directionalPush for
pushAngle=0
and adds support for angles >= 360 degrees or < 0 degrees. - #765 When calling
controller.step(action="RandomizeColors")
, callingcontroller.reset()
now automatically callscontroller.step(action="ResetColors")
. - #766 Updates image synthesis logging statements.
3.2.0
- #656 Adds a new
RandomizeMaterials
action! Test it out at ai2thor.allenai.org/demo.
3.1.1
3.1.0
3.0.0
- Introducing ManipulaTHOR, an environment within the AI2-THOR framework that facilitates visual manipulation of objects using a robotic arm.
- Adding new
RandomizeLighting
action - Adding new
ScreenSpace Raycast Query
action - Various updated actions and metadata
Please see the full 3.0 release notes here