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component::Cube has a camera at fixed position. The camera should be able to move by mouse move. But moving closer to cube doesn't mean in this component, the camera should still direct to (0,0,0) but only change the angle.
Also, some keyboard input should be implemented like
C or space to get back to the default position
RLUDFB to change the facing surface
The text was updated successfully, but these errors were encountered:
component::Cube
has a camera at fixed position. The camera should be able to move by mouse move. But moving closer to cube doesn't mean in this component, the camera should still direct to (0,0,0) but only change the angle.Also, some keyboard input should be implemented like
The text was updated successfully, but these errors were encountered: