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diagram.cpp
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diagram.cpp
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/***************************************************************************
* HyperArt Copyright (C) 2005-2023 by Ajit Datar ([email protected]) *
* *
* Hyperbolic geometry drawing algorithms developed by *
* and credited to Dr. Douglas Dunham ([email protected]) *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* Please see LICENSE file for more details. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "diagram.h"
Diagram::Diagram()
{
}
Diagram::~Diagram()
{
// clear();
}
QColor Diagram::colorMapVal(std::size_t cid) const
{
//TODO validation
return colorMap[cid];
}
void Diagram::setP(int v)
{
p_ = v;
for(int i=0; i< p_; i++) {
PgonEdge e;
e.setNumColors(numColors_);
edges.push_back(e);
}
}
void Diagram::setNumColors(int v)
{
numColors_ = v;
colorMap.resize(numColors_);
}
void Diagram::setColorMapVal(size_type cid, QColor color)
{
//TODO validation
colorMap[cid] = color;
}
void Diagram::clear()
{
p_ = 0;
numColors_ = 0;
fundPat_.clear();
QMap<PatId, PatternPtr>::iterator it;
for(it=diag_.begin(); it != diag_.end(); ++it) {
delete it.value();
}
diag_.clear();
for(unsigned int i=0; i<layers_.size(); i++) {
layers_[i].clear();
}
animq.clear();
edges.clear();
}
PatternList Diagram::layerPatterns(int layerid)
{
//TODO do a bounds check
return layers_[layerid].patterns();
}
void Diagram::addPattern(int layerid, Pattern& pat)
{
PatternPtr clone = pat.clone();
PatId id(layerid, clone->id()); //copy assignment of pattern should keep the same id
diag_[ id ] = clone;
layers_[layerid].addPattern(clone);
animq.push_back(id);
}