@@ -137,7 +137,7 @@ if((O:weapon():type()=="weapon_crowbar") & !(O:inVehicle())) {
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#Cancelling, up here to prevent a link start with E unlinking
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if(((PressedR & !ReadyEUnlink) | (ReadyEUnlink & PressedE)) & EH == E & LinkStage == 0){
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- hint("Plugs unlinked.", 5)
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+ hint("Hoses unlinked.", 5)
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O:soundPlay(3,0,"buttons/lever8.wav")
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E:constraintBreak("rope")
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clearLink()
@@ -152,7 +152,7 @@ if((O:weapon():type()=="weapon_crowbar") & !(O:inVehicle())) {
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if(PressedR & LinkStage>0){
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LinkStage = 0
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- hint("Plug link cancelled.",5)
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+ hint("Hose link cancelled.",5)
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O:soundPlay(4,0,"buttons/lever8.wav")
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}
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@@ -167,7 +167,7 @@ if((O:weapon():type()=="weapon_crowbar") & !(O:inVehicle())) {
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if(clk("linkcheck") & !BeingLinked & !Unlinking){
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LinkStage = 1
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- hint("Select another MU plug with key E to link them together.", 5)
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+ hint("Select another Hose E2 with key E to link them together.", 5)
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O:soundPlay(1,0,"buttons/button16.wav")
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}
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@@ -185,7 +185,7 @@ if((O:weapon():type()=="weapon_crowbar") & !(O:inVehicle())) {
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local Plug = DoNotWireIn[3,entity]
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local PlugRopePos = DoNotWireIn[2,vector]
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- hint("Auth successful, MU plugs linked!",5)
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+ hint("Auth successful, Air Hoses linked!",5)
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O:soundPlay(2,0,"buttons/button19.wav")
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@@ -221,7 +221,7 @@ if((O:weapon():type()=="weapon_crowbar") & !(O:inVehicle())) {
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}
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if(clk("compatlinkcheck") & !PlugMsgCancel){
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- hint("Start from the E2 MU plug , not from the Wire Plug.", 5)
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+ hint("Start from the E2, not from the Wire Plug.", 5)
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O:soundPlay(6,0,"buttons/button7.wav")
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}
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@@ -232,7 +232,7 @@ if((O:weapon():type()=="weapon_crowbar") & !(O:inVehicle())) {
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clearLink()
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- hint("Old plug detected, MU plug linked!", 5)
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+ hint("Old plug detected, Air Hose linked!", 5)
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O:soundPlay(2,0,"buttons/button19.wav")
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E:constraintBreak("rope")
@@ -247,7 +247,7 @@ if((O:weapon():type()=="weapon_crowbar") & !(O:inVehicle())) {
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#removing links and cancelling
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if(PressedR & EH:type() == "gmod_wire_plug" & LinkStage == 0 & WonTourney){
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- hint("Can't unlink Wire plugs! Unlink it from the E2 MU plug .", 5)
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+ hint("Can't unlink Wire plugs! Unlink it from the E2.", 5)
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O:soundPlay(6,0,"buttons/button7.wav")
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}
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@@ -258,7 +258,7 @@ if((O:weapon():type()=="weapon_crowbar") & !(O:inVehicle())) {
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#switch away reset
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if(LinkStage>0){
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LinkStage = 0
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- hint("Plug link cancelled.",5)
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+ hint("Hose link cancelled.",5)
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}
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}
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