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Currently, a HURD letter will silently turn off if you hit it again before scoring the complete word, punishing the player. All other tables I've played elsewhere don't turn off a letter until the player either drains the ball or completes the word.
However, this behavior is clearly defined and easily adjusted in the .cpp file. When I tested this, the resulting behavior was what I expected.
The text was updated successfully, but these errors were encountered:
Currently, a HURD letter will silently turn off if you hit it again before scoring the complete word, punishing the player. All other tables I've played elsewhere don't turn off a letter until the player either drains the ball or completes the word.
However, this behavior is clearly defined and easily adjusted in the .cpp file. When I tested this, the resulting behavior was what I expected.
The text was updated successfully, but these errors were encountered: