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Sound effects #6
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Some categorized sound effect ideas are below. Voice clips are an option as well -- both automated computer-style warning voices and live-sounding DAMCON team reports might work -- and we should try both. Allocation:
DAMCON:
Warnings:
SFX (maybe; it might be weird to have several of these happening almost simultaneously):
Other (maybe):
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- Generated sound with the following steps: 1) Install Audacity with FFMPEG 2.2.2 plugin (http://manual.audacityteam.org/o/man/faq_installation_and_plug_ins.html#ffdown). 2) Record and trim audio. 3) Export audio. Select the AMR file type and 4.75 kbps bit rate. 4) Import AMR file into Audacity, then repeat (3). 5) Repeat (4) until there's enough distortion (I did just two rounds). 6) Export audio as Microsoft 16-bit WAV. - Also extract hardcoded HUD icon paths
WIP #6: different beep sound for power/coolant change
Artemis' SFX are in |
b8bb5db adds overheat and critical overheat warning sound effects |
Would provide a much more immersive experience.
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