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RepeatHotKey.cs
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RepeatHotKey.cs
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using Microsoft.Xna.Framework;
using Terraria.ModLoader;
namespace MultiLure {
public class RepeatHotKey {
private readonly int maxMultiplier;
private readonly int speedDelta;
private bool pressed;
private double pressTime;
private int speedMultiplier = 1;
private double increaseTime;
public ModKeybind Key { get; }
public RepeatHotKey(Mod mod, string name, string key, int speedDelta = 2, int maxMultiplier = 32) {
Key = KeybindLoader.RegisterKeybind(mod, name, key);
this.speedDelta = speedDelta;
this.maxMultiplier = maxMultiplier;
}
public void Start(GameTime time) {
pressed = true;
pressTime = time.TotalGameTime.TotalMilliseconds;
}
public void Stop() {
pressed = false;
speedMultiplier = 1;
}
public bool Update(GameTime time) {
if(!pressed) return false;
if(!Key.Current) {
pressed = false;
speedMultiplier = 1;
return false;
}
double ms = time.TotalGameTime.TotalMilliseconds;
if((ms - increaseTime >= 1000.0) & (speedMultiplier < maxMultiplier)) {
speedMultiplier *= speedDelta;
increaseTime = ms;
}
if((ms - pressTime) < (1000.0 / speedMultiplier)) return false;
pressTime = ms;
return true;
}
}
}