diff --git a/Crowbar/Core/GameModel/- Base/SourceModel.vb b/Crowbar/Core/GameModel/- Base/SourceModel.vb index 375be78..d9e4f8b 100644 --- a/Crowbar/Core/GameModel/- Base/SourceModel.vb +++ b/Crowbar/Core/GameModel/- Base/SourceModel.vb @@ -80,8 +80,14 @@ Public MustInherit Class SourceModel model = New SourceModel53(mdlPathFileName, version) ElseIf version = 54 Then model = New SourceModel49(mdlPathFileName, version) + ElseIf version = 55 Then + model = New SourceModel49(mdlPathFileName, version) + ElseIf version = 56 Then + model = New SourceModel49(mdlPathFileName, version) ElseIf version = 58 Then model = New SourceModel49(mdlPathFileName, version) + ElseIf version = 59 Then + model = New SourceModel49(mdlPathFileName, version) Else ' Version not implemented. model = Nothing diff --git a/Crowbar/Core/GameModel/CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb b/Crowbar/Core/GameModel/CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb index 3a3f9a3..4987081 100644 --- a/Crowbar/Core/GameModel/CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb +++ b/Crowbar/Core/GameModel/CompiledFiles/VvdFile/VvdFile04/SourceVvdFile04.vb @@ -94,7 +94,7 @@ Public Class SourceVvdFile04 aStudioVertex.normalZ = Me.theInputFileReader.ReadSingle() aStudioVertex.texCoordX = Me.theInputFileReader.ReadSingle() aStudioVertex.texCoordY = Me.theInputFileReader.ReadSingle() - If mdlVersion = 54 OrElse mdlVersion = 58 Then + If mdlVersion >= 54 OrElse mdlVersion <= 59 Then Me.theInputFileReader.ReadSingle() Me.theInputFileReader.ReadSingle() Me.theInputFileReader.ReadSingle()