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[BUG] SetSkyScrollSpeed value is not stored in savegames. #2637

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camaxide opened this issue Jul 23, 2024 · 0 comments
Open
1 task done

[BUG] SetSkyScrollSpeed value is not stored in savegames. #2637

camaxide opened this issue Jul 23, 2024 · 0 comments
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@camaxide
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GZDoom version

GZDoom 4.12.2

Which game are you running with GZDoom?

Doom 2

What Operating System are you using?

Windows 10

Please describe your specific OS version

Windows 10 Home 64Bit Version 22H2

Relevant hardware info

No response

Have you checked that no other similar issue already exists?

  • I have searched and not found similar issues.

A clear and concise description of what the bug is.

ACS SetSkyScrollSpeed is not saved in savegames. If you execute the command and set a skyscrollspeed, then save the game, then load the game - the sky will be back to mapinfo settings instead of the value specified during runtime.

Download Testfile

Steps to reproduce the behaviour.

Explain how to reproduce

  1. Start a new game, as the map start a script sets a fast moving sky
    2 Save the game
  2. Load the game
  3. Sky is now stationary as it did not load up the value the sky should be moving on.

Your configuration

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Provide a Log

No response

@camaxide camaxide added the bug label Jul 23, 2024
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