Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] PlayerStart"Clones" are not saved with correct class. #2636

Open
1 task done
camaxide opened this issue Jul 23, 2024 · 0 comments
Open
1 task done

[BUG] PlayerStart"Clones" are not saved with correct class. #2636

camaxide opened this issue Jul 23, 2024 · 0 comments
Labels

Comments

@camaxide
Copy link

GZDoom version

GZDoom 4.12.2

Which game are you running with GZDoom?

Doom 2

What Operating System are you using?

Windows 10

Please describe your specific OS version

Windows 10 Home 64Bit Version 22H2

Relevant hardware info

No response

Have you checked that no other similar issue already exists?

  • I have searched and not found similar issues.

A clear and concise description of what the bug is.

I place two Player1 start on my map, the last one created will always be the one used and is where I spawn. The first one created is a clone.. a copy of the player which looks like him and if the clone is hurt, the player is hurt. I use this in a few of my levels.
However - I also have different playerclasses in my mod. Say I start the game and chose to play as playerclass 'Stan'. I start the level, and save the game. I can now see a copy of Stan with the Stan skin in the game. Then I start a new game and this time I start as DoomGuy - I load the map and see myself as DoomGuy. If I now load back to the game where I am Stan, I will become Stand again, but now the Clone will remain DoomGuy instead of becoming Stan.. so while the player character loads what character I was, the clone does not.

Download TestFile

Steps to reproduce the behaviour.

Explain how to reproduce

  1. Start a new game and chose class 'Stan'
  2. Save game
  3. Start a new game as 'Doom Guy'
  4. Load game where you were 'Stan'
  5. Now the player1 "clone" has become Doom Guy instead of Stan

Your configuration

No response

Provide a Log

No response

@camaxide camaxide added the bug label Jul 23, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant