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Added ShadowAimFactor and ShadowPenaltyFactor.
Continuous Integration #3094: Commit 150e893 pushed by madame-rachelle
August 2, 2023 04:39 26m 35s master
August 2, 2023 04:39 26m 35s
Added damage property to earthquakes.
Continuous Integration #3093: Commit a7f76fe pushed by madame-rachelle
August 2, 2023 04:38 24m 46s master
August 2, 2023 04:38 24m 46s
Added (XF/RADF)_CIRCULAR.
Continuous Integration #3092: Commit 194f73a pushed by madame-rachelle
August 2, 2023 04:38 19m 46s master
August 2, 2023 04:38 19m 46s
Allow custom MessageBox menu selector
Continuous Integration #3091: Commit 357d846 pushed by madame-rachelle
August 2, 2023 04:37 16m 50s master
August 2, 2023 04:37 16m 50s
Fix Linux compilation
Continuous Integration #3090: Commit 6164d88 pushed by madame-rachelle
August 2, 2023 04:37 11m 56s master
August 2, 2023 04:37 11m 56s
Ensure local headers are used over system headers to avoid breakage
Continuous Integration #3089: Commit b95dbaf pushed by madame-rachelle
August 2, 2023 04:26 14m 54s staging
August 2, 2023 04:26 14m 54s
Ensure local headers are used over system headers to avoid breakage
Continuous Integration #3088: Commit b95dbaf pushed by madame-rachelle
August 2, 2023 04:22 12m 8s master
August 2, 2023 04:22 12m 8s
Ignore UDMF lightmap keywords on sidedef as per ZDRay implementation
Continuous Integration #3087: Commit 98f4bea pushed by madame-rachelle
August 2, 2023 04:22 10m 1s master
August 2, 2023 04:22 10m 1s
Ignore ZDRay keywords in UDMF
Continuous Integration #3084: Pull request #2116 opened by MrRaveYard
August 1, 2023 16:14 21m 22s MrRaveYard:pr_zdray_udmf_changes
August 1, 2023 16:14 21m 22s
- fixed compilation with Clang
Continuous Integration #3083: Commit 62f3707 pushed by alexey-lysiuk
July 22, 2023 10:31 11m 7s master
July 22, 2023 10:31 11m 7s
- backend update from Raze.
Continuous Integration #3082: Commit 81fb9a2 pushed by coelckers
July 22, 2023 07:55 11m 12s master
July 22, 2023 07:55 11m 12s
- fixed getRealLightmode: don't overwrite level->info->lightmode.
Continuous Integration #3081: Commit f9a86c5 pushed by coelckers
July 21, 2023 12:56 11m 5s master
July 21, 2023 12:56 11m 5s
fix menu entry for light modes
Continuous Integration #3080: Commit ae2f757 pushed by coelckers
July 20, 2023 15:04 10m 26s master
July 20, 2023 15:04 10m 26s
fix menu entry for light modes
Continuous Integration #3079: Pull request #2113 opened by prof-hastig
July 20, 2023 05:50 11m 25s prof-hastig:lightmode_menudef
July 20, 2023 05:50 11m 25s
posix: sdl: Stop reading STDIN on EOF
Continuous Integration #3078: Commit d2ac721 pushed by coelckers
July 17, 2023 20:57 13m 32s master
July 17, 2023 20:57 13m 32s
Expanded Service's Get<Type> functions to pass in name parameter.
Continuous Integration #3077: Commit 9c765a7 pushed by coelckers
July 17, 2023 20:51 12m 24s master
July 17, 2023 20:51 12m 24s
fixed bad operator
Continuous Integration #3076: Commit 4b49d9d pushed by coelckers
July 17, 2023 20:50 11m 28s master
July 17, 2023 20:50 11m 28s
Fix missing serialization of LevelLocals' flags3
Continuous Integration #3075: Commit be2616c pushed by madame-rachelle
July 17, 2023 15:57 11m 38s staging
July 17, 2023 15:57 11m 38s
Add StartGameDirect function
Continuous Integration #3074: Pull request #2079 synchronize by RicardoLuis0
July 16, 2023 22:05 11m 26s RicardoLuis0:direct-startgame
July 16, 2023 22:05 11m 26s
Fix missing serialization of LevelLocals' flags3
Continuous Integration #3073: Commit be2616c pushed by coelckers
July 15, 2023 18:05 11m 57s master
July 15, 2023 18:05 11m 57s
fix the ammocount parameter in Weapon.CheckAmmo
Continuous Integration #3071: Commit 99850ea pushed by coelckers
July 9, 2023 08:47 11m 44s master
July 9, 2023 08:47 11m 44s
Fix MBF21_CheckAmmo, closes #2086
Continuous Integration #3070: Pull request #2107 opened by RicardoLuis0
July 9, 2023 02:51 9m 51s RicardoLuis0:weapon-checkammo-fix
July 9, 2023 02:51 9m 51s
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