You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Add two clarifications to the manual about event order:
A clarification on the order of creating instances between layers: indeterminate or from max-depth to min-depth layer. If layers are created in order, are they created in order regardless of the type (i.e. background layer > instance layer > background layer (foreground) > ...)? Can instances on a layer that's created after another one access information on layers created before that layer? Etc.
A clarification that instance creation order doesn't guarantee execution order within the same event (verify if this is the way it works). I.e. if one instance is created before another one it may not mean it runs its Step event, Room Start event, Draw event, etc. before the other instance as well. Refer to Room Creation Code and Room Start event as alternatives.
The text was updated successfully, but these errors were encountered:
#208
* Event Order page:
* Removed incorrect note under "Upon Entering a Room" (Instance Creation Order list is the only place that determines order of instance creation)
* Added that execution order within an event may not correspond to instance creation order
* Moved the short description of the Instance Creation Order window to its own snippet as the same description is on two pages
* A couple of typo fixes
Add two clarifications to the manual about event order:
A clarification on the order of creating instances between layers: indeterminate or from max-depth to min-depth layer. If layers are created in order, are they created in order regardless of the type (i.e. background layer > instance layer > background layer (foreground) > ...)? Can instances on a layer that's created after another one access information on layers created before that layer? Etc.
A clarification that instance creation order doesn't guarantee execution order within the same event (verify if this is the way it works). I.e. if one instance is created before another one it may not mean it runs its Step event, Room Start event, Draw event, etc. before the other instance as well. Refer to Room Creation Code and Room Start event as alternatives.
The text was updated successfully, but these errors were encountered: