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Sahil Hooda (OpenCV Project)
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Sahil Hooda (OpenCV Project)
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# This python program is made by me (Sahil Hooda) to simulate a simple interactive game(Subway Surfers) in real life.
# Using the power of openCV (Computer Vision) it can be used to play the game in real life by capturing body movements.
import cv2
import pyautogui
from time import time
from math import hypot
import mediapipe as mp
import matplotlib.pyplot as plt
# Initialize mediapipe pose class.
mp_pose = mp.solutions.pose
# Setup the Pose function for images.
pose_image = mp_pose.Pose(static_image_mode=True, min_detection_confidence=0.5, model_complexity=1)
# Setup the Pose function for videos.
pose_video = mp_pose.Pose(static_image_mode=False, model_complexity=1, min_detection_confidence=0.7,
min_tracking_confidence=0.7)
# Initialize mediapipe drawing class.
mp_drawing = mp.solutions.drawing_utils
def detectPose(image, pose, draw=False, display=False):
# Create a copy of the input image.
output_image = image.copy()
# Convert the image from BGR into RGB format.
imageRGB = cv2.cvtColor(image, cv2.COLOR_BGR2RGB)
# Perform the Pose Detection.
results = pose.process(imageRGB)
# Check if any landmarks are detected and are specified to be drawn.
if results.pose_landmarks and draw:
# Draw Pose Landmarks on the output image.
mp_drawing.draw_landmarks(image=output_image, landmark_list=results.pose_landmarks,
connections=mp_pose.POSE_CONNECTIONS,
landmark_drawing_spec=mp_drawing.DrawingSpec(color=(255,255,255),
thickness=3, circle_radius=3),
connection_drawing_spec=mp_drawing.DrawingSpec(color=(49,125,237),
thickness=2, circle_radius=2))
# Check if the original input image and the resultant image are specified to be displayed.
if display:
# Display the original input image and the resultant image.
plt.figure(figsize=[22,22])
plt.subplot(121);plt.imshow(image[:,:,::-1]);plt.title("Original Image");plt.axis('off');
plt.subplot(122);plt.imshow(output_image[:,:,::-1]);plt.title("Output Image");plt.axis('off');
# Otherwise
else:
# Return the output image and the results of pose landmarks detection.
return output_image, results
def checkHandsJoined(image, results, draw=False, display=False):
# Get the height and width of the input image.
height, width, _ = image.shape
# Create a copy of the input image to write the hands status label on.
output_image = image.copy()
# Get the left wrist landmark x and y coordinates.
left_wrist_landmark = (results.pose_landmarks.landmark[mp_pose.PoseLandmark.LEFT_WRIST].x * width,
results.pose_landmarks.landmark[mp_pose.PoseLandmark.LEFT_WRIST].y * height)
# Get the right wrist landmark x and y coordinates.
right_wrist_landmark = (results.pose_landmarks.landmark[mp_pose.PoseLandmark.RIGHT_WRIST].x * width,
results.pose_landmarks.landmark[mp_pose.PoseLandmark.RIGHT_WRIST].y * height)
# Calculate the euclidean distance between the left and right wrist.
euclidean_distance = int(hypot(left_wrist_landmark[0] - right_wrist_landmark[0],
left_wrist_landmark[1] - right_wrist_landmark[1]))
# Compare the distance between the wrists with a appropriate threshold to check if both hands are joined.
if euclidean_distance < 130:
# Set the hands status to joined.
hand_status = 'Hands Joined'
# Set the color value to green.
color = (0, 255, 0)
# Otherwise.
else:
# Set the hands status to not joined.
hand_status = 'Hands Not Joined'
# Set the color value to red.
color = (0, 0, 255)
# Check if the Hands Joined status and hands distance are specified to be written on the output image.
if draw:
# Write the classified hands status on the image.
cv2.putText(output_image, hand_status, (10, 30), cv2.FONT_HERSHEY_PLAIN, 2, color, 3)
# Write the the distance between the wrists on the image.
cv2.putText(output_image, f'Distance: {euclidean_distance}', (10, 70),
cv2.FONT_HERSHEY_PLAIN, 2, color, 3)
# Check if the output image is specified to be displayed.
if display:
# Display the output image.
plt.figure(figsize=[10,10])
plt.imshow(output_image[:,:,::-1]);plt.title("Output Image");plt.axis('off');
# Otherwise
else:
# Return the output image and the classified hands status indicating whether the hands are joined or not.
return output_image, hand_status
def checkLeftRight(image, results, draw=False, display=False):
# Declare a variable to store the horizontal position (left, center, right) of the person.
horizontal_position = None
# Get the height and width of the image.
height, width, _ = image.shape
# Create a copy of the input image to write the horizontal position on.
output_image = image.copy()
# Retreive the x-coordinate of the left shoulder landmark.
left_x = int(results.pose_landmarks.landmark[mp_pose.PoseLandmark.RIGHT_SHOULDER].x * width)
# Retreive the x-corrdinate of the right shoulder landmark.
right_x = int(results.pose_landmarks.landmark[mp_pose.PoseLandmark.LEFT_SHOULDER].x * width)
# Check if the person is at left that is when both shoulder landmarks x-corrdinates
# are less than or equal to the x-corrdinate of the center of the image.
if (right_x <= width//2 and left_x <= width//2):
# Set the person's position to left.
horizontal_position = 'Left'
# Check if the person is at right that is when both shoulder landmarks x-corrdinates
# are greater than or equal to the x-corrdinate of the center of the image.
elif (right_x >= width//2 and left_x >= width//2):
# Set the person's position to right.
horizontal_position = 'Right'
# Check if the person is at center that is when right shoulder landmark x-corrdinate is greater than or equal to
# and left shoulder landmark x-corrdinate is less than or equal to the x-corrdinate of the center of the image.
elif (right_x >= width//2 and left_x <= width//2):
# Set the person's position to center.
horizontal_position = 'Center'
# Check if the person's horizontal position and a line at the center of the image is specified to be drawn.
if draw:
# Write the horizontal position of the person on the image.
cv2.putText(output_image, horizontal_position, (5, height - 10), cv2.FONT_HERSHEY_PLAIN, 2, (255, 255, 255), 3)
# Draw a line at the center of the image.
cv2.line(output_image, (width//2, 0), (width//2, height), (255, 255, 255), 2)
# Check if the output image is specified to be displayed.
if display:
# Display the output image.
plt.figure(figsize=[10,10])
plt.imshow(output_image[:,:,::-1]);plt.title("Output Image");plt.axis('off');
# Otherwise
else:
# Return the output image and the person's horizontal position.
return output_image, horizontal_position
def checkJumpCrouch(image, results, MID_Y=250, draw=False, display=False):
# Get the height and width of the image.
height, width, _ = image.shape
# Create a copy of the input image to write the posture label on.
output_image = image.copy()
# Retreive the y-coordinate of the left shoulder landmark.
left_y = int(results.pose_landmarks.landmark[mp_pose.PoseLandmark.RIGHT_SHOULDER].y * height)
# Retreive the y-coordinate of the right shoulder landmark.
right_y = int(results.pose_landmarks.landmark[mp_pose.PoseLandmark.LEFT_SHOULDER].y * height)
# Calculate the y-coordinate of the mid-point of both shoulders.
actual_mid_y = abs(right_y + left_y) // 2
# Calculate the upper and lower bounds of the threshold.
lower_bound = MID_Y-15
upper_bound = MID_Y+100
# Check if the person has jumped that is when the y-coordinate of the mid-point
# of both shoulders is less than the lower bound.
if (actual_mid_y < lower_bound):
# Set the posture to jumping.
posture = 'Jumping'
# Check if the person has crouched that is when the y-coordinate of the mid-point
# of both shoulders is greater than the upper bound.
elif (actual_mid_y > upper_bound):
# Set the posture to crouching.
posture = 'Crouching'
# Otherwise the person is standing and the y-coordinate of the mid-point
# of both shoulders is between the upper and lower bounds.
else:
# Set the posture to Standing straight.
posture = 'Standing'
# Check if the posture and a horizontal line at the threshold is specified to be drawn.
if draw:
# Write the posture of the person on the image.
cv2.putText(output_image, posture, (5, height - 50), cv2.FONT_HERSHEY_PLAIN, 2, (255, 255, 255), 3)
# Draw a line at the intial center y-coordinate of the person (threshold).
cv2.line(output_image, (0, MID_Y),(width, MID_Y),(255, 255, 255), 2)
# Check if the output image is specified to be displayed.
if display:
# Display the output image.
plt.figure(figsize=[10,10])
plt.imshow(output_image[:,:,::-1]);plt.title("Output Image");plt.axis('off');
# Otherwise
else:
# Return the output image and posture indicating whether the person is standing straight or has jumped, or crouched.
return output_image, posture
# Initialize the VideoCapture object to read from the webcam.
camera_video = cv2.VideoCapture(0)
camera_video.set(3,1280)
camera_video.set(4,960)
# Create named window for resizing purposes.
cv2.namedWindow('Pose Detection', cv2.WINDOW_NORMAL)
# Initialize a variable to store the time of the previous frame.
time1 = 0
# Initialize a variable to store the state of the game (started or not).
game_started = False
# Initialize a variable to store the index of the current horizontal position of the person.
# At Start the character is at center so the index is 1 and it can move left (value 0) and right (value 2).
x_pos_index = 1
# Initialize a variable to store the index of the current vertical posture of the person.
# At Start the person is standing so the index is 1 and he can crouch (value 0) and jump (value 2).
y_pos_index = 1
# Declate a variable to store the intial y-coordinate of the mid-point of both shoulders of the person.
MID_Y = None
# Initialize a counter to store count of the number of consecutive frames with person's hands joined.
counter = 0
# Initialize the number of consecutive frames on which we want to check if person hands joined before starting the game.
num_of_frames = 10
# Iterate until the webcam is accessed successfully.
while camera_video.isOpened():
# Read a frame.
ok, frame = camera_video.read()
# Check if frame is not read properly then continue to the next iteration to read the next frame.
if not ok:
continue
# Flip the frame horizontally for natural (selfie-view) visualization.
frame = cv2.flip(frame, 1)
# Get the height and width of the frame of the webcam video.
frame_height, frame_width, _ = frame.shape
# Perform the pose detection on the frame.
frame, results = detectPose(frame, pose_video, draw=game_started)
# Check if the pose landmarks in the frame are detected.
if results.pose_landmarks:
# Check if the game has started
if game_started:
# Commands to control the horizontal movements of the character.
#--------------------------------------------------------------------------------------------------------------
# Get horizontal position of the person in the frame.
frame, horizontal_position = checkLeftRight(frame, results, draw=True)
# Check if the person has moved to left from center or to center from right.
if (horizontal_position=='Left' and x_pos_index!=0) or (horizontal_position=='Center' and x_pos_index==2):
# Press the left arrow key.
pyautogui.press('left')
# Update the horizontal position index of the character.
x_pos_index -= 1
# Check if the person has moved to Right from center or to center from left.
elif (horizontal_position=='Right' and x_pos_index!=2) or (horizontal_position=='Center' and x_pos_index==0):
# Press the right arrow key.
pyautogui.press('right')
# Update the horizontal position index of the character.
x_pos_index += 1
#--------------------------------------------------------------------------------------------------------------
# Otherwise if the game has not started
else:
# Write the text representing the way to start the game on the frame.
cv2.putText(frame, 'JOIN BOTH HANDS TO START THE GAME.', (5, frame_height - 10), cv2.FONT_HERSHEY_PLAIN,
2, (0, 255, 0), 3)
# Command to Start or resume the game.
#------------------------------------------------------------------------------------------------------------------
# Check if the left and right hands are joined.
if checkHandsJoined(frame, results)[1] == 'Hands Joined':
# Increment the count of consecutive frames with +ve condition.
counter += 1
# Check if the counter is equal to the required number of consecutive frames.
if counter == num_of_frames:
# Command to Start the game first time.
#----------------------------------------------------------------------------------------------------------
# Check if the game has not started yet.
if not(game_started):
# Update the value of the variable that stores the game state.
game_started = True
# Retreive the y-coordinate of the left shoulder landmark.
left_y = int(results.pose_landmarks.landmark[mp_pose.PoseLandmark.RIGHT_SHOULDER].y * frame_height)
# Retreive the y-coordinate of the right shoulder landmark.
right_y = int(results.pose_landmarks.landmark[mp_pose.PoseLandmark.LEFT_SHOULDER].y * frame_height)
# Calculate the intial y-coordinate of the mid-point of both shoulders of the person.
MID_Y = abs(right_y + left_y) // 2
# Move to 1300, 800, then click the left mouse button to start the game.
pyautogui.click(x=1300, y=800, button='left')
#----------------------------------------------------------------------------------------------------------
# Command to resume the game after death of the character.
#----------------------------------------------------------------------------------------------------------
# Otherwise if the game has started.
else:
# Press the space key.
pyautogui.press('space')
#----------------------------------------------------------------------------------------------------------
# Update the counter value to zero.
counter = 0
# Otherwise if the left and right hands are not joined.
else:
# Update the counter value to zero.
counter = 0
#------------------------------------------------------------------------------------------------------------------
# Commands to control the vertical movements of the character.
#------------------------------------------------------------------------------------------------------------------
# Check if the intial y-coordinate of the mid-point of both shoulders of the person has a value.
if MID_Y:
# Get posture (jumping, crouching or standing) of the person in the frame.
frame, posture = checkJumpCrouch(frame, results, MID_Y, draw=True)
# Check if the person has jumped.
if posture == 'Jumping' and y_pos_index == 1:
# Press the up arrow key
pyautogui.press('up')
# Update the veritcal position index of the character.
y_pos_index += 1
# Check if the person has crouched.
elif posture == 'Crouching' and y_pos_index == 1:
# Press the down arrow key
pyautogui.press('down')
# Update the veritcal position index of the character.
y_pos_index -= 1
# Check if the person has stood.
elif posture == 'Standing' and y_pos_index != 1:
# Update the veritcal position index of the character.
y_pos_index = 1
#------------------------------------------------------------------------------------------------------------------
# Otherwise if the pose landmarks in the frame are not detected.
else:
# Update the counter value to zero.
counter = 0
# Calculate the frames updates in one second
#----------------------------------------------------------------------------------------------------------------------
# Set the time for this frame to the current time.
time2 = time()
# Check if the difference between the previous and this frame time > 0 to avoid division by zero.
if (time2 - time1) > 0:
# Calculate the number of frames per second.
frames_per_second = 1.0 / (time2 - time1)
# Write the calculated number of frames per second on the frame.
cv2.putText(frame, 'FPS: {}'.format(int(frames_per_second)), (10, 30),cv2.FONT_HERSHEY_PLAIN, 2, (0, 255, 0), 3)
# Update the previous frame time to this frame time.
# As this frame will become previous frame in next iteration.
time1 = time2
#----------------------------------------------------------------------------------------------------------------------
# Display the frame.
cv2.imshow('Subway Surfers with Pose Detection', frame)
# Wait for 1ms. If a a key is pressed, retreive the ASCII code of the key.
k = cv2.waitKey(1) & 0xFF
# Check if 'ESC' is pressed and break the loop.
if(k == 27):
break
# Release the VideoCapture Object and close the windows.
camera_video.release()
cv2.destroyAllWindows()